public void AddClickEventToChild(string ChildPath, UnityAction Callback, AssetUri AudioUri) { UIHelper.AddClickEventToChild(UITransform, ChildPath, Callback, AudioUri); }
public void AddClickEventToChild(string ChildPath, LiteAction <EventSystemData> Callback, AssetUri AudioUri) { UIHelper.AddClickEventToChild(UITransform, ChildPath, Callback, AudioUri); }