public void Init(GameObject objRoot)
 {
     m_gridView = objRoot.gameObject.GetComponent <UIGridView>();
     if (m_gridView == null)
     {
         m_gridView = objRoot.gameObject.AddComponent <UIGridView>();
     }
     m_gridView.Init();
     m_gridView.DataSource       = this;
     m_gridView.ViewCellDelegate = this;
 }
Exemple #2
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 public void Init(GameObject objRoot)
 {
     m_equipPart = (EquipPart)Player.Instance.GetPart(emPartType.emPart_Equip);
     m_gridView  = objRoot.gameObject.GetComponent <UIGridView>();
     if (m_gridView == null)
     {
         m_gridView = objRoot.gameObject.AddComponent <UIGridView>();
     }
     m_gridView.Init();
     m_gridView.DataSource   = this;
     m_gridView.ViewDelegate = this;
 }