static void Main(string[] args) { int choice; bool[] setting = new bool[(int)Settings.Exit - (int)Settings.DisplayNotes]; Slider[] t = { new Slider(0, 127, 100) }; setting[0] = true; do { choice = UIGeneric.UI("Select an option", typeof(Menu), ConsoleColor.DarkRed, ConsoleColor.White, ConsoleColor.Cyan); switch (choice) { case (int)Menu.PlaySongs: PlaySongs(setting); break; case (int)Menu.Settings: Setting(ref setting, ref t); break; default: break; } } while (choice != (int)Menu.Exit); }
private static void PlaySongs(bool[] settings) { MidiOutCaps myCaps = new MidiOutCaps(); int handle = 0; int deviceNumber = 0; midiOutGetDevCaps(0, ref myCaps, (uint)Marshal.SizeOf(myCaps)); midiOutOpen(ref handle, deviceNumber, null, 0, 0); int choice; do { choice = UIGeneric.UI("Select a song", typeof(Songs), ConsoleColor.DarkRed, ConsoleColor.White, ConsoleColor.Cyan); if (choice != (int)Songs.Exit) { Note[,] note; string[] arr = PlayTheNotes(choice, out note); if (choice == 5) { NoteIntepereter(handle, PianoString(arr, true, 3), settings[(int)Settings.DisplayNotes - (int)Settings.DisplayNotes]); } else { PlayNote(note, handle, settings[(int)Settings.DisplayNotes - (int)Settings.DisplayNotes]); } Console.WriteLine("Press a button to continue... "); Console.ReadKey(true); } } while (choice != (int)Songs.Exit); midiOutClose(handle); }