Exemple #1
0
 private void OnPointerDown(GameObject go)
 {
     UIEventManager.PointDownEvent();
     ChangeEvent();
     if (downType == DownEventType.OnZoomInPress)
     {
         UIEventManager.OnZoomInPress();
     }
     else if (downType == DownEventType.OnZoomOutPress)
     {
         UIEventManager.OnZoomOutPress();
     }
 }