/// <summary> /// Forward the scroll event to the draggable camera. /// </summary> void OnScroll(float delta) { if (enabled && NGUITools.GetActive(gameObject) && draggableCamera != null) { draggableCamera.Scroll(delta); } }
/// <summary> /// Forward the scroll event to the draggable camera. /// </summary> void OnScroll(float delta) { if (enabled && gameObject.active && draggableCamera != null) { draggableCamera.Scroll(delta); } }
private void OnScroll(float delta) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Expected O, but got Unknown if (this.get_enabled() && NGUITools.GetActive(this.get_gameObject()) && draggableCamera != null) { draggableCamera.Scroll(delta); } }
/// <summary> /// Forward the scroll event to the draggable camera. /// </summary> void OnScroll(float delta) { #pragma warning disable 0618 if (enabled && gameObject.active && draggableCamera != null) { draggableCamera.Scroll(delta); } #pragma warning restore 0618 }
void OnScroll(float delta) { if (IsStopDrag) { return; } if (enabled && NGUITools.GetActive(gameObject) && Draggable != null) { Draggable.Scroll(delta); } }
static public int Scroll(IntPtr l) { try { UIDraggableCamera self = (UIDraggableCamera)checkSelf(l); System.Single a1; checkType(l, 2, out a1); self.Scroll(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }