static public Texture2D GetThemeThumbnail() { if (thumbnailTex == null) { UnityEngine.Object obj = UIDEEditor.LoadAsset(themesFolder + "SlateDark/MenuPreview.psd"); thumbnailTex = (Texture2D)obj; } return(thumbnailTex); }
public override void Start() { base.Start(); themePath = "SlateDark/"; LoadResourceTextures(); LoadDefaultLanguageIcons(); skin = (GUISkin)UIDEEditor.LoadAsset(fullThemePath + "Skin.guiskin"); fontUpdateStyleNames.Add(new string[] { "TextEditorLabelNormal", "Normal" }); fontUpdateStyleNames.Add(new string[] { "TextEditorLabelBold", "Bold" }); fontUpdateStyleNames.Add(new string[] { "TextSelection", "Bold" }); fontUpdateStyleNames.Add(new string[] { "TextSelectionText", "Bold" }); fontUpdateStyleNames.Add(new string[] { "CursorHoverHighlight", "Bold" }); //UpdateFontSize(editor.textSettings.GetFontSize()); UpdateFont(editor.textSettings.GetFont(), editor.textSettings.GetBoldFont()); }