Exemple #1
0
 public MainGameObject(UIContext uiContext, ZGameObject renderSubject)
 {
     this.uiContext     = uiContext;
     this.renderSubject = renderSubject;
     RegisterListener(new InputListener(Trigger.E, x =>
     {
         editMode         = true;
         uiContext.Camera = new EditorCamera(uiContext.Camera.GetPosition(), uiContext.Camera.GetTarget());
         renderSubject.Focus();
         renderSubject.RegisterListener(new InputListener(Trigger.Escape, y =>
         {
             this.Focus();
             renderSubject.UnregisterListener(y);
             editMode         = false;
             uiContext.Camera = new FPSCamera(uiContext.Camera.GetPosition(), uiContext.Camera.GetTarget());
         }));
     }));
     RegisterGlobalListener(new InputListener(Trigger.CtrlS, x =>
     {
         TemplateManager.Save("zdata.txt");
     }));
     RegisterListener(new InputListener(Trigger.Escape, x =>
     {
         uiContext.Exit();
     }));
 }