Exemple #1
0
    void Start()
    {
        p1 = player1.GetComponent <PlayerData>();
        p2 = player2.GetComponent <PlayerData>();

        p1_anim = player1.GetComponentInChildren <Animator>();
        p2_anim = player2.GetComponentInChildren <Animator>();

        p1_AudioSource = player1.GetComponentInChildren <AudioSource>();
        p2_AudioSource = player1.GetComponentInChildren <AudioSource>();

        statusBar = gameObject.GetComponent <UIBarScript>();
        statusBar.HealthChange(0, p1.health);
        statusBar.HealthChange(1, p2.health);
    }
 // Use this for initialization
 void Start()
 {
     m_UIBarScript = GetComponent <UIBarScript> ();
 }
 void Start()
 {
     coinUIBarScript = this.gameObject.GetComponent<UIBarScript> ();
 }