private void PurchaseErrorHandler(string name, byte[] type) { string title = GameFacade.Strings.GetString("264", "5"); // "Purchase Item" String message = ""; // I already own this outfit - should do a custom error message but that means a new .cst entry... if (type[0] == 0) { message = GameFacade.Strings.GetString("264", "10"); // "You have no more room in your Backpack" } else if (type[0] == 1) // I already own 5 outfits of this type { message = GameFacade.Strings.GetString("264", "10"); // "You have no more room in your Backpack" } // An unknown purchase error occured, probably not enough money suddenly else { message = GameFacade.Strings.GetString("264", "9"); // "You can't afford that Item." } UIAlert alert = null; alert = UIScreen.GlobalShowAlert(new UIAlertOptions() { Title = title, Message = message, Buttons = UIAlertButton.Ok((btn) => { UIScreen.RemoveDialog(alert); }), Alignment = TextAlignment.Center }, true); }
/** * UI Events */ private void BtnDelete_OnButtonClick(Framework.UIElement button) { if (OutfitBrowser.DataProvider == null) { return; } var index = OutfitBrowser.SelectedIndex; if (index >= 0 && index < OutfitBrowser.DataProvider.Count) { var outfit = (VMGLOutfit)((UIGridViewerItem)OutfitBrowser.DataProvider[index]).Data; if (outfit == null) { return; } UIAlert alert = null; alert = UIScreen.GlobalShowAlert(new UIAlertOptions() { Title = GameFacade.Strings.GetString("266", "7"), Message = GameFacade.Strings.GetString("266", "8"), Buttons = UIAlertButton.YesNo( yes => { Send("dresser_delete_outfit", outfit.outfit_id.ToString()); UIScreen.RemoveDialog(alert); }, no => { UIScreen.RemoveDialog(alert); } ), Alignment = TextAlignment.Left }, true); } }
private void WithdrawPrompt() { // show an alert that asks the user how much to withdraw from the machine UIAlert alert = null; alert = UIScreen.GlobalShowAlert(new UIAlertOptions() { TextSize = 12, Title = GameFacade.Strings.GetString("f110", "3") + " " + GameFacade.Strings.GetString("f110", "5"), // "Withdraw Simoleons" // "This object is currently stocked with: $%d" \n \n Message = GameFacade.Strings.GetString("f110", "6").Replace("%d", "" + ObjectBalance) + System.Environment.NewLine + // "For players to use this object you must maintain a minimum balance of: $%d" \n \n System.Environment.NewLine + GameFacade.Strings.GetString("f110", "8").Replace("%d", "" + ObjectMinimumBalance) + // "How much would you like to withdraw?" System.Environment.NewLine + System.Environment.NewLine + GameFacade.Strings.GetString("f110", "9"), Alignment = TextAlignment.Left, TextEntry = true, MaxChars = 6, Buttons = UIAlertButton.Ok((btn) => { UserInputHandler("w", alert.ResponseText.Trim()); UIScreen.RemoveDialog(alert); }), }, true); }
public void MessageReceived(AriesClient client, object message) { if (message is RequestClientSession || message is HostOnlinePDU || message is ServerByePDU) { this.AsyncProcessMessage(message); } else if (message is AnnouncementMsgPDU) { GameThread.InUpdate(() => { var msg = (AnnouncementMsgPDU)message; UIAlert alert = null; alert = UIScreen.GlobalShowAlert(new UIAlertOptions() { Title = GameFacade.Strings.GetString("195", "30") + GameFacade.CurrentCityName, Message = GameFacade.Strings.GetString("195", "28") + msg.SenderID.Substring(2) + "\r\n" + GameFacade.Strings.GetString("195", "29") + msg.Subject + "\r\n" + msg.Message, Buttons = UIAlertButton.Ok((btn) => UIScreen.RemoveDialog(alert)), Alignment = TextAlignment.Left }, true); }); } else if (message is GlobalTuningUpdate) { var msg = (message as GlobalTuningUpdate); DynamicTuning.Global = msg.Tuning; Content.Content.Get().Upgrades.LoadNetTuning(msg.ObjectUpgrades); } else if (message is ChangeRoommateResponse) { } }
public void RejectUpdate() { GameThread.NextUpdate(state => { UIScreen.RemoveDialog(_UpdaterAlert); if (state.ShiftDown) { _UpdaterAlert = UIScreen.GlobalShowAlert(new UIAlertOptions { Title = GameFacade.Strings.GetString("f101", "11"), Message = GameFacade.Strings.GetString("f101", "12"), Width = 500, Buttons = UIAlertButton.Ok(y => { //Regulator.AsyncTransition("AvatarData"); UIScreen.RemoveDialog(_UpdaterAlert); Continue(true); //View.LoginDialog.Visible = true; //View.LoginProgress.Visible = true; }) }, true); } else { Continue(false); //View.LoginDialog.Visible = true; //View.LoginProgress.Visible = true; //Regulator.AsyncReset(); } }); }
public override bool CloseAttempt() { GameThread.NextUpdate(x => { if (CloseAlert == null) { var canSave = vm != null; CloseAlert = new UIMobileAlert(new FSO.Client.UI.Controls.UIAlertOptions { Title = GameFacade.Strings.GetString("153", "1"), //quit? Message = GameFacade.Strings.GetString("153", canSave?"6":"2"), //are you sure (2), save before quitting (3) Buttons = canSave? UIAlertButton.YesNoCancel( (b) => { Save(); GameFacade.Game.Exit(); }, (b) => { GameFacade.Game.Exit(); }, (b) => { CloseAlert.Close(); CloseAlert = null; } ) : UIAlertButton.YesNo( (b) => { GameFacade.Game.Exit(); }, (b) => { CloseAlert.Close(); CloseAlert = null; } ) }); GlobalShowDialog(CloseAlert, true); } }); return(false); }
void BtnPurchase_OnButtonClick(UIElement button) { var selectedOutfit = GetSelectedOutfit(); if (selectedOutfit == null) { return; } UIAlert alert = null; alert = UIScreen.GlobalShowAlert(new UIAlertOptions() { Title = GameFacade.Strings.GetString("264", "5"), Message = GameFacade.Strings.GetString("264", "6"), Buttons = UIAlertButton.YesNoCancel( yes => { Send("rack_purchase", selectedOutfit.outfit_id.ToString() + ",true"); UIScreen.RemoveDialog(alert); }, no => { Send("rack_purchase", selectedOutfit.outfit_id.ToString() + ",false"); UIScreen.RemoveDialog(alert); }, cancel => { UIScreen.RemoveDialog(alert); } ), Alignment = TextAlignment.Left }, true); }
public void MessageReceived(AriesClient client, object message) { if (message is FindAvatarResponse) { var loc = (FindAvatarResponse)message; GameThread.InUpdate(() => { switch (loc.Status) { case FindAvatarResponseStatus.FOUND: View.FindController <CoreGameScreenController>()?.ShowLotPage(loc.LotId & 0x3FFFFFFF); //ignore transient part break; default: if (loc.Status == FindAvatarResponseStatus.PRIVACY_ENABLED) { loc.Status = FindAvatarResponseStatus.NOT_ON_LOT; } UIAlert alert = null; alert = UIScreen.GlobalShowAlert(new UIAlertOptions() { Title = "", Message = GameFacade.Strings.GetString("189", (49 + (int)loc.Status).ToString()), Buttons = UIAlertButton.Ok((btn) => UIScreen.RemoveDialog(alert)), Alignment = TextAlignment.Left }, true); break; } }); } }
private void GoBack(UIElement button) { if (Mode == UICASMode.FamilyEdit) { if (ConfirmDialog == null) { ConfirmDialog = new UIMobileAlert(new UIAlertOptions() { Title = GameFacade.Strings.GetString("129", "7"), Message = GameFacade.Strings.GetString("129", "8"), Buttons = UIAlertButton.YesNo( (ybtn) => { ConfirmDialog.Close(); GoBack(ybtn); ConfirmDialog = null; }, (nbtn) => { ConfirmDialog.Close(); ConfirmDialog = null; } ) }); UIScreen.GlobalShowDialog(ConfirmDialog, true); return; } else { ClearFamily(); } } SetMode((UICASMode)(((int)Mode) - 1)); }
/* * Displays a UIAlert if the players solved the maze (win) or ran out of time (loss) */ private void ShowResultAlertHandler(string evt, byte[] result) { var randomMessageString = Rand.Next(0, 5); var successOrFailureTitle = 28; // "Success" if (result[0] == 0) // loss { randomMessageString += 17; // the loss strings start at 17 in f112 successOrFailureTitle = 27; // "Failure" } else // win { randomMessageString += 22; // the win strings start at 22 } if (Alert != null) { UIScreen.RemoveDialog(Alert); } Alert = UIScreen.GlobalShowAlert(new UIAlertOptions() { TextSize = 12, Title = GameFacade.Strings.GetString("f112", successOrFailureTitle + ""), Message = GameFacade.Strings.GetString("f112", randomMessageString + ""), Alignment = TextAlignment.Center, TextEntry = false, Buttons = UIAlertButton.Ok( ok => { UIScreen.RemoveDialog(Alert); Alert = null; }), }, true); }
public void NeighSelection(NeighSelectionMode mode) { var nbd = (ushort)((mode == NeighSelectionMode.MoveInMagic) ? 7 : 4); TS1NeighPanel = new UINeighborhoodSelectionPanel(nbd); var switcher = new UINeighbourhoodSwitcher(TS1NeighPanel, nbd, mode != NeighSelectionMode.Normal); TS1NeighPanel.OnHouseSelect += (house) => { if (MoveInFamily != null) { //move them in first //confirm it UIMobileAlert confirmDialog = null; confirmDialog = new UIMobileAlert(new UIAlertOptions() { Title = GameFacade.Strings.GetString("132", "0"), Message = GameFacade.Strings.GetString("132", "1"), Buttons = UIAlertButton.YesNo((b) => { confirmDialog.Close(); MoveInAndPlay((short)house, MoveInFamily.Value, switcher); }, (b) => confirmDialog.Close()) }); UIScreen.GlobalShowDialog(confirmDialog, true); } else { PlayHouse((short)house, switcher); } }; Add(TS1NeighPanel); Add(switcher); }
void DepositPrompt() { // show an alert that asks the user how much to deposit into the machine UIAlert alert = null; alert = UIScreen.GlobalShowAlert(new UIAlertOptions() { TextSize = 12, Title = GameFacade.Strings.GetString("f110", "4") + " " + GameFacade.Strings.GetString("f110", "5"), // "Deposit Simoleons" // "This object is currently stocked with: $%d" \n \n Message = GameFacade.Strings.GetString("f110", "6").Replace("%d", "" + ObjectBalance) + Environment.NewLine + // "For players to use this object you must maintain a minimum balance of: $%d" \n \n Environment.NewLine + GameFacade.Strings.GetString("f110", "8").Replace("%d", "" + ObjectMinimumBalance) + // "How much would you like to deposit?" Environment.NewLine + Environment.NewLine + GameFacade.Strings.GetString("f110", "10") + // "(This object cannot hold more than: $%d)" Environment.NewLine + Environment.NewLine + "(" + GameFacade.Strings.GetString("f110", "7").Replace("%d", "" + ObjectMaximumBalance) + ")", Alignment = TextAlignment.Left, TextEntry = true, MaxChars = 6, Buttons = UIAlertButton.Ok((btn) => { UserInputHandler("d", alert.ResponseText.Trim()); UIScreen.RemoveDialog(alert); }), }, true); }
/// <summary> /// When something goes very wrong, e.g. the server connection drops /// This method should be used. The game controller will tell the user /// and then work to clean everything up /// </summary> public void FatalError(string errorTitle, string errorMessage) { var alert = UIScreen.GlobalShowAlert(new UI.Controls.UIAlertOptions { Message = errorMessage, Title = errorTitle, Buttons = UIAlertButton.Ok(x => Disconnect()) }, true); }
private void Regulator_OnError(object data) { //UIScreen.RemoveDialog(View); GameThread.InUpdate(() => { GameFacade.Cursor.SetCursor(CursorType.Normal); var errorTitle = GameFacade.Strings.GetString("211", "45"); var errorBody = GameFacade.Strings.GetString("211", "45"); if (data is FindLotResponseStatus) { var status = (FindLotResponseStatus)data; switch (status) { case FindLotResponseStatus.NOT_OPEN: case FindLotResponseStatus.NOT_PERMITTED_TO_OPEN: errorTitle = GameFacade.Strings.GetString("211", "7"); errorBody = GameFacade.Strings.GetString("211", "8"); break; case FindLotResponseStatus.NO_CAPACITY: errorTitle = GameFacade.Strings.GetString("211", "11"); errorBody = GameFacade.Strings.GetString("211", "12"); break; case FindLotResponseStatus.CLAIM_FAILED: errorTitle = GameFacade.Strings.GetString("211", "45"); errorBody = GameFacade.Strings.GetString("211", "41"); break; case FindLotResponseStatus.NO_ADMIT: errorTitle = GameFacade.Strings.GetString("211", "45"); errorBody = GameFacade.Strings.GetString("211", "42"); break; default: break; } } UIAlert alert = null; alert = UIScreen.GlobalShowAlert(new UIAlertOptions() { Title = errorTitle, Message = errorBody, Buttons = UIAlertButton.Ok(x => { UIScreen.RemoveDialog(View); UIScreen.RemoveDialog(alert); }) }, true); }); }
public void BeginUpdate() { Updating = true; var progress = new UILoginProgress() { Caption = GameFacade.Strings.GetString("f101", "18") }; GlobalShowDialog(progress, true); var file = File.Open("Content/Patch/1239toNI.tsop", FileMode.Open, FileAccess.Read, FileShare.Read); TSOp patch = new TSOp(file); var content = Content.Content.Get(); var patchPath = Path.GetFullPath(Path.Combine(content.BasePath, "../")); Task.Run(() => patch.Apply(patchPath, patchPath, (string message, float pct) => { GameThread.InUpdate(() => { if (pct == -1) { UIScreen.GlobalShowAlert(new UIAlertOptions { Title = GameFacade.Strings.GetString("f101", "19"), Message = GameFacade.Strings.GetString("f101", "20", new string[] { message }), Buttons = UIAlertButton.Ok(y => { RestartGame(); }) }, true); } else { progress.Progress = pct * 100; progress.ProgressCaption = message; } }); })).ContinueWith((task) => { GameThread.InUpdate(() => { UIScreen.RemoveDialog(progress); UIScreen.GlobalShowAlert(new UIAlertOptions { Title = GameFacade.Strings.GetString("f101", "3"), Message = GameFacade.Strings.GetString("f101", "13"), Buttons = UIAlertButton.Ok(y => { RestartGame(); }) }, true); }); }); }
private void SetBetPrompt(bool isMinBet) { // show an alert that asks the user how much to set the min/max bet UIAlert alert = null; string typeConditional = ""; string setBet = ""; string betTip = ""; if (Type.Equals(ManageEODObjectTypes.Roulette)) { // "Roulette tables must be able to cover 35 times any bet for 4 simultaneous players, so AT LEAST 140x the maximum bet." \n \n typeConditional = GameFacade.Strings.GetString("f110", "16") + System.Environment.NewLine + System.Environment.NewLine + // "For example: if your maximum bet is $100, you must have AT LEAST $14000 in this object." GameFacade.Strings.GetString("f110", "17"); } else if (Type.Equals(ManageEODObjectTypes.Blackjack)) { // "A Blackjack payout is 3:2 or one and a half times any bet. Tables must be able to cover up to 4 blackjacks per round." \n \n typeConditional = GameFacade.Strings.GetString("f110", "18") + System.Environment.NewLine + System.Environment.NewLine + // "So you must stock at least 6 times the maximum bet." GameFacade.Strings.GetString("f110", "19"); } if (isMinBet) { setBet = GameFacade.Strings.GetString("f110", "13"); // "Min bet" // "(Note: Minimum bets can't be less than $%d)" betTip = GameFacade.Strings.GetString("f110", "20").Replace("%d", "" + MINIMUM_BET_LIMIT); } else { setBet = GameFacade.Strings.GetString("f110", "14"); // "Max bet" // "(Note: Maximum bets can't be greater than $%d)" betTip = GameFacade.Strings.GetString("f110", "21").Replace("%d", "" + MAXIMUM_BET_LIMIT); } alert = UIScreen.GlobalShowAlert(new UIAlertOptions() { TextSize = 12, Title = GameFacade.Strings.GetString("f110", "15") + setBet, // "Edit Min/Max bet" // "This object is currently stocked with: $%d" \n \n Message = GameFacade.Strings.GetString("f110", "6").Replace("%d", "" + ObjectBalance) + System.Environment.NewLine + System.Environment.NewLine + typeConditional + System.Environment.NewLine + System.Environment.NewLine + // "What would you like to set as your " + "Min/Max bet?" \n \n Tip GameFacade.Strings.GetString("f110", "22") + setBet + "?" + System.Environment.NewLine + System.Environment.NewLine + betTip, Alignment = TextAlignment.Left, TextEntry = true, MaxChars = 4, Buttons = UIAlertButton.Ok((btn) => { UserInputHandler(setBet[2] + "", alert.ResponseText.Trim()); // 'x' for maximum, 'n' for minimum UIScreen.RemoveDialog(alert); }), }, true); }
private void Regulator_OnError(object data) { var errorTitle = GameFacade.Strings.GetString("211", "45"); var errorBody = GameFacade.Strings.GetString("211", "45"); if (data is NhoodResponse) { var response = data as NhoodResponse; if (response.Code == NhoodResponseCode.NHOOD_GAMEPLAY_BAN) { //print message and end date errorTitle = GameFacade.Strings.GetString("f117", "1"); errorBody = GameFacade.Strings.GetString("f117", ((int)response.Code + 1).ToString(), new string[] { ClientEpoch.DHMRemaining(response.BanEndDate), response.Message }); } else if (response.Code == NhoodResponseCode.UNKNOWN_ERROR) { errorTitle = GameFacade.Strings.GetString("f117", "1"); errorBody = GameFacade.Strings.GetString("f117", "23"); if (response.Message != "") { errorBody += "\n\n" + response.Message; } } else { errorTitle = GameFacade.Strings.GetString("f117", "1"); errorBody = GameFacade.Strings.GetString("f117", ((int)response.Code + 1).ToString()); } LastMessage = response.Message; ResolveCallbacks(response.Code); } else { ResolveCallbacks(NhoodResponseCode.UNKNOWN_ERROR); } UIAlert alert = null; alert = UIScreen.GlobalShowAlert(new UIAlertOptions() { Title = errorTitle, Message = errorBody, Buttons = UIAlertButton.Ok(x => { UIScreen.RemoveDialog(BlockingDialog); UIScreen.RemoveDialog(alert); }), AllowEmojis = true }, true); }
private void ShowRestartWarning() { UIAlert alert = null; alert = UIScreen.GlobalShowAlert(new UIAlertOptions() { Message = GameFacade.Strings.GetString("f103", "25"), Buttons = UIAlertButton.Ok(x => { UIScreen.RemoveDialog(alert); }) }, true); }
private void Regulator_OnError(object data) { var errorTitle = GameFacade.Strings.GetString("211", "45"); var errorBody = GameFacade.Strings.GetString("211", "45"); if (data is BulletinResponse) { var response = data as BulletinResponse; if (response.Type == BulletinResponseType.SEND_FAIL_GAMEPLAY_BAN) { //print message and end date errorTitle = GameFacade.Strings.GetString("f117", "1"); errorBody = GameFacade.Strings.GetString("f117", "18", new string[] { ClientEpoch.DHMRemaining(response.BanEndDate), response.Message }); } else if (response.Type == BulletinResponseType.FAIL_UNKNOWN) { errorTitle = GameFacade.Strings.GetString("f121", "1"); errorBody = GameFacade.Strings.GetString("f121", "2"); if (response.Message != "") { errorBody += "\n\n" + response.Message; } } else { errorTitle = GameFacade.Strings.GetString("f121", "1"); errorBody = GameFacade.Strings.GetString("f121", ((int)response.Type + 1).ToString(), new string[] { "3", "1" }); } ResolveCallbacks(response.Type); } else { ResolveCallbacks(BulletinResponseType.FAIL_UNKNOWN); } UIAlert alert = null; alert = UIScreen.GlobalShowAlert(new UIAlertOptions() { Title = errorTitle, Message = errorBody, Buttons = UIAlertButton.Ok(x => { UIScreen.RemoveDialog(BlockingDialog); UIScreen.RemoveDialog(alert); }), AllowEmojis = true }, true); }
public void AcceptUpdate(UpdatePath path) { UIScreen.RemoveDialog(_UpdaterAlert); try { if (path.FullZipStart) { System.IO.File.WriteAllText("PatchFiles/clean.txt", "CLEAN"); } else { System.IO.File.Delete("PatchFiles/clean.txt"); } } catch { } var downloader = new UIWebDownloaderDialog(GameFacade.Strings.GetString("f101", "1"), BuildFiles(path)); downloader.OnComplete += (bool success) => { UIScreen.RemoveDialog(downloader); if (success) { _UpdaterAlert = UIScreen.GlobalShowAlert(new UIAlertOptions { Title = GameFacade.Strings.GetString("f101", "3"), Message = GameFacade.Strings.GetString("f101", "13"), Buttons = UIAlertButton.Ok(y => { UIScreen.RemoveDialog(_UpdaterAlert); RestartGamePatch(); }) }, true); } else { UIScreen.GlobalShowAlert(new UIAlertOptions { Title = GameFacade.Strings.GetString("f101", "30"), Message = GameFacade.Strings.GetString("f101", "28"), Buttons = UIAlertButton.Ok(y => { Continue(false); }) }, true); } }; GameThread.NextUpdate(y => UIScreen.GlobalShowDialog(downloader, true)); }
private void AddDonator(uint donator, string name) { LotControl.vm.TSOState.Names.Precache(LotControl.vm, donator); if (Community) { UIAlert alert = null; alert = UIScreen.GlobalShowAlert(new UIAlertOptions() { Message = GameFacade.Strings.GetString("f114", "7", new string[] { name }), Buttons = UIAlertButton.YesNo( (btn) => { LotControl.vm.SendCommand(new VMChangePermissionsCmd { TargetUID = donator, Level = VMTSOAvatarPermissions.Roommate, }); UIScreen.RemoveDialog(alert); }, (btn) => { UIScreen.RemoveDialog(alert); } ) }, true); } else { UIAlert alert = null; alert = UIScreen.GlobalShowAlert(new UIAlertOptions() { Title = GameFacade.Strings.GetString("208", "5"), Message = GameFacade.Strings.GetString("208", "6"), Buttons = new UIAlertButton[] { new UIAlertButton(UIAlertButtonType.Yes, (btn) => { var screen = UIScreen.Current as CoreGameScreen; if (screen != null) { screen.PersonPage.FindController <PersonPageController>().ChangeRoommate( ChangeRoommateType.INVITE, donator, screen.FindController <CoreGameScreenController>().GetCurrentLotID()); } UIScreen.RemoveDialog(alert); }), new UIAlertButton(UIAlertButtonType.No, (btn) => UIScreen.RemoveDialog(alert)) }, }, true); } }
public void P_Init(string evt, string text) { var split = text.Split('\n'); Mode = (VMEODPermissionDoorMode)(int.Parse(split[0])); MaxFee = int.Parse(split[1]); PermissionState = int.Parse(split[2]); CurDoorFee = int.Parse(split[3]); Flags = int.Parse(split[4]); if (Mode == VMEODPermissionDoorMode.CodeInput) { //don't open, just show a dialog. UIAlert alert = null; alert = UIScreen.GlobalShowAlert(new UIAlertOptions() { Title = GameFacade.Strings.GetString("192", "11"), Message = GameFacade.Strings.GetString("192", "1"), Buttons = UIAlertButton.Ok((btn) => { Send("try_code", alert.ResponseText.Trim()); UIScreen.RemoveDialog(alert); }), TextEntry = true, MaxChars = 9, }, true); } else { Controller.ShowEODMode(new EODLiveModeOpt { Buttons = 0, Expandable = false, Height = EODHeight.Normal, Length = EODLength.Short, Timer = EODTimer.None, Tips = EODTextTips.None }); } UpdateState(); UpdateFlags(); if (Mode == VMEODPermissionDoorMode.Edit) { Send("set_state", PermissionState.ToString()); Send("set_flags", Flags.ToString()); Send("set_fee", CurDoorFee.ToString()); } }
public void RestartGamePatch() { try { if (FSOEnvironment.Linux) { var fsoargs = FSOEnvironment.Args; if (fsoargs.Length > 0) { fsoargs = " " + fsoargs; } var args = new ProcessStartInfo("mono", "update.exe" + fsoargs); args.UseShellExecute = false; System.Diagnostics.Process.Start(args); } else { var args = new ProcessStartInfo(".\\update.exe", FSOEnvironment.Args); try { System.Diagnostics.Process.Start(args); } catch (Exception) { args.FileName = "update.exe"; System.Diagnostics.Process.Start(args); } } GameFacade.Kill(); if (FSOEnvironment.Linux) { Environment.Exit(0); //we're serious } } catch (Exception e) { //something terrible happened :( _UpdaterAlert = UIScreen.GlobalShowAlert(new UIAlertOptions { Title = GameFacade.Strings.GetString("f101", "30"), Message = GameFacade.Strings.GetString("f101", "31", new string[] { e.Message }), Buttons = UIAlertButton.Ok(y => { UIScreen.RemoveDialog(_UpdaterAlert); Continue(false); }) }, true); } }
public static UIAlert GlobalShowAnnouncement(AnnouncementMsgPDU msg) { UIAlert alert = null; alert = GlobalShowAlert(new UIAlertOptions() { Title = GameFacade.Strings.GetString("195", "30") + GameFacade.CurrentCityName, Message = GameFacade.Strings.GetString("195", "28") + msg.SenderID.Substring(2) + "\r\n" + GameFacade.Strings.GetString("195", "29") + msg.Subject + "\r\n" + msg.Message, Buttons = UIAlertButton.Ok((btn) => RemoveDialog(alert)), Alignment = TextAlignment.Left }, true); return(alert); }
public void SimpleUIAlert(string title, string message, Action action) { UIAlert alert = null; alert = UIScreen.GlobalShowAlert(new UIAlertOptions() { TextSize = 12, Title = title, Message = message, Alignment = TextAlignment.Center, TextEntry = false, Buttons = UIAlertButton.Ok((btn) => { UIScreen.RemoveDialog(alert); action?.Invoke(); }), }, true); }
public void ReturnToNeighbourhood() { if (CloseAlert == null) { CloseAlert = new UIMobileAlert(new FSO.Client.UI.Controls.UIAlertOptions { Title = GameFacade.Strings.GetString("153", "3"), //save Message = GameFacade.Strings.GetString("153", "4"), //Do you want to save the game? Buttons = UIAlertButton.YesNoCancel( (b) => { Save(); ExitLot(); CloseAlert.Close(); CloseAlert = null; }, (b) => { ExitLot(); CloseAlert.Close(); CloseAlert = null; }, (b) => { CloseAlert.Close(); CloseAlert = null; } ) }); GlobalShowDialog(CloseAlert, true); } }
public void ShowUpdateDialog(UpdatePath path) { var targVer = path.Path.Last(); _UpdaterAlert = UIScreen.GlobalShowAlert(new UIAlertOptions { Title = GameFacade.Strings.GetString("f101", "21"), Message = GameFacade.Strings.GetString("f101", "22", new string[] { targVer.version_name, GlobalSettings.Default.ClientVersion, GetPathString(path) }), Width = 500, Buttons = UIAlertButton.YesNo(x => { AcceptUpdate(path); }, x => { RejectUpdate(); }) }, true); }
void StalemateHandler(string evt, byte[] remainingPieces) { SetOpponentIcon(remainingPieces[0]); // Alert: The game is a stalemate UIAlert alert = null; alert = UIScreen.GlobalShowAlert(new UIAlertOptions() { TextSize = 12, Title = TiedGameTitle, Message = TiedGameMessage, Alignment = TextAlignment.Center, TextEntry = false, Buttons = UIAlertButton.Ok((btn) => { UIScreen.RemoveDialog(alert); }), }, true); }
public void DepositFailHandler(string evt, string amountString) { // show an alert that informs the user that they don't have the money to make the deposit UIAlert alert = null; alert = UIScreen.GlobalShowAlert(new UIAlertOptions() { TextSize = 12, Title = GameFacade.Strings.GetString("f110", "23"), // "Transaction Error" Message = GameFacade.Strings.GetString("f110", "26").Replace("%d", "" + amountString), // "You don't have enough simoleons to deposit: $%d" Alignment = TextAlignment.Center, TextEntry = false, Buttons = UIAlertButton.Ok((btn) => { ResumeFromMachineBalance("resume_manage", "" + ObjectBalance); UIScreen.RemoveDialog(alert); }), }, true); }
public void FailureTest(string evt, string data) { UIAlert alert = null; alert = UIScreen.GlobalShowAlert(new UIAlertOptions() { TextSize = 12, Title = "Fail Test", Message = "You failed the cooldown test." + System.Environment.NewLine + "You cannot use this item until: " + data, Alignment = TextAlignment.Center, TextEntry = false, Buttons = UIAlertButton.Ok((btn) => { UIScreen.RemoveDialog(alert); }), }, true); CloseInteraction(); }