/// <summary> /// Constructor /// </summary> /// <param name="scene"></param> public SoundManagerForm(UI.GUIScene scene) { InitializeComponent(); mScene = scene; UpdateListView(scene.Sounds); }
/// <summary> /// Constructor /// </summary> /// <param name="scene"></param> public TextureManagerForm(UI.GUIScene scene, bool selectMode) { mSelectMode = selectMode; InitializeComponent(); mReferencesListView.Groups.Clear(); mReferencesListView.Items.Clear(); mScene = scene; mTextureList.AllowNullTexture = mSelectMode; if (mScene != null) mTextureList.Textures = mScene.Textures.ToArray(); mRefreshButton.Enabled = false; mPaddingTypeComboBox.Items.Add(TextureInfo.AtlasBorder.Default); mPaddingTypeComboBox.Items.Add(TextureInfo.AtlasBorder.Clear); mPaddingTypeComboBox.Items.Add(TextureInfo.AtlasBorder.RepeatPixel); }
/// <summary> /// Constructor /// </summary> /// <param name="scene"></param> public TextureManagerForm(UI.GUIScene scene, bool selectMode) { mSelectMode = selectMode; InitializeComponent(); mReferencesListView.Groups.Clear(); mReferencesListView.Items.Clear(); mScene = scene; mTextureList.AllowNullTexture = mSelectMode; if (mScene != null) { mTextureList.Textures = mScene.Textures.ToArray(); } mRefreshButton.Enabled = false; mPaddingTypeComboBox.Items.Add(TextureInfo.AtlasBorder.Default); mPaddingTypeComboBox.Items.Add(TextureInfo.AtlasBorder.Clear); mPaddingTypeComboBox.Items.Add(TextureInfo.AtlasBorder.RepeatPixel); }