private void InitializeComponents() { // buttonBack buttonBack = new UI.Components.Button("buttonBack"); buttonBack.Size = new Vector2f(120, 50); buttonBack.Location = new Vector2f(Application.Game.Window.Size.X * 0.05f, 5); buttonBack.Content = "Back"; buttonBack.FontSize = 15; buttonBack.ForegroundColor = Color.White; buttonBack.BackgroundImage = new Image(@"assets/images/block_icon.png"); buttonBack.OnClicked += ButtonBack_Clicked; buttonBack.SetLayer(1); // labelVolumeText labelVolumeText = new UI.Components.Label("labelVolumeText"); labelVolumeText.Location = new Vector2f(Application.Game.Window.Size.X * 0.05f, Application.Game.Window.Size.Y * 0.15f); labelVolumeText.Size = new Vector2f(120, 50); labelVolumeText.Content = "Volume:"; labelVolumeText.FontSize = 18; labelVolumeText.Alignment = UI.Components.Alignment.Center; labelVolumeText.BackgroundColor = Color.Transparent; labelVolumeText.ForegroundColor = Color.White; labelVolumeText.SetLayer(1); // textboxVolumeInput textboxVolumeInput = new UI.Components.TextBox("textboxVolumeInput"); textboxVolumeInput.Location = new Vector2f(Application.Game.Window.Size.X * 0.35f, Application.Game.Window.Size.Y * 0.145f); textboxVolumeInput.Size = new Vector2f(120, 50); textboxVolumeInput.Content = Settings.Volume.ToString(); textboxVolumeInput.FontSize = 18; textboxVolumeInput.BackgroundColor = Color.Transparent; textboxVolumeInput.ForegroundColor = Color.White; textboxVolumeInput.SetLayer(1); // labelScaleText labelScaleText = new UI.Components.Label("labelScaleText"); labelScaleText.Location = new Vector2f(Application.Game.Window.Size.X * 0.05f, Application.Game.Window.Size.Y * 0.3f); labelScaleText.Size = new Vector2f(120, 50); labelScaleText.Content = "Scale:"; labelScaleText.FontSize = 18; labelScaleText.Alignment = UI.Components.Alignment.Center; labelScaleText.BackgroundColor = Color.Transparent; labelScaleText.ForegroundColor = Color.White; labelScaleText.SetLayer(1); // textboxScaleInput textboxScaleInput = new UI.Components.TextBox("textboxScaleInput"); textboxScaleInput.Location = new Vector2f(Application.Game.Window.Size.X * 0.35f, Application.Game.Window.Size.Y * 0.295f); textboxScaleInput.Size = new Vector2f(120, 50); textboxScaleInput.Content = Settings.Scale.ToString(); textboxScaleInput.FontSize = 18; textboxScaleInput.BackgroundColor = Color.Transparent; textboxScaleInput.ForegroundColor = Color.White; textboxScaleInput.SetLayer(1); // block block.BlockType = 'T'; block.BlockArray = BlockInformation.BlockArrays.Where(b => b.Key == block.BlockType).First().Value; block.Position = new Vector2f(Application.Game.Window.Size.X * 0.35f, Application.Game.Window.Size.Y * 0.4f); // buttonCancel buttonCancel = new UI.Components.Button("buttonCancel"); buttonCancel.Location = new Vector2f(Application.Game.Window.Size.X * 0.05f, Application.Game.Window.Size.Y * 0.90f); buttonCancel.Size = new Vector2f(150, 50); buttonCancel.Content = "Cancel"; buttonCancel.FontSize = 15; buttonCancel.ForegroundColor = Color.White; buttonCancel.BackgroundImage = new Image(@"assets/images/block_icon.png"); buttonCancel.OnClicked += ButtonCancel_Click; buttonCancel.SetLayer(1); // buttonApply buttonApply = new UI.Components.Button("buttonCancel"); buttonApply.Size = new Vector2f(150, 50); buttonApply.Location = new Vector2f(Application.Game.Window.Size.X * 0.95f - buttonApply.Size.X, Application.Game.Window.Size.Y * 0.90f); buttonApply.Content = "Apply Changes"; buttonApply.FontSize = 15; buttonApply.ForegroundColor = Color.White; buttonApply.BackgroundImage = new Image(@"assets/images/block_icon.png"); buttonApply.OnClicked += ButtonApply_Click; buttonApply.SetLayer(1); // buttonApply m_Interface.AddChild(new UIElement[] { labelVolumeText, textboxVolumeInput, labelScaleText, textboxScaleInput, buttonCancel, buttonApply, buttonBack, }); }
private void InitializeComponents() { // // ButtonStart // ButtonRestart = new UI.Components.Button("ButtonRestart"); ButtonRestart.Content = "Restart"; ButtonRestart.FontSize = 12; ButtonRestart.ForegroundColor = Color.White; ButtonRestart.Size = new Vector2f(150, 75); ButtonRestart.Location = new Vector2f(Application.Game.Window.Size.X * 0.10f, 250); ButtonRestart.BackgroundImage = new Image(@"assets/images/block_icon.png"); ButtonRestart.OnClicked += ButtonRestart_Clicked; ButtonRestart.OnMouseEntered += ButtonRestart_MouseEntered; ButtonRestart.OnMouseLeft += ButtonRestart_MouseLeft; ButtonRestart.SetLayer(1); // // ButtonQuit // ButtonQuit = new UI.Components.Button("ButtonQuitToMainMenu"); ButtonQuit.Content = "Quit To Main Menu"; ButtonQuit.FontSize = 12; ButtonQuit.ForegroundColor = Color.White; ButtonQuit.Size = new Vector2f(150, 75); ButtonQuit.Location = new Vector2f(Application.Game.Window.Size.X - Application.Game.Window.Size.X * 0.10f - ButtonQuit.Size.X, 250); ButtonQuit.BackgroundImage = new Image(@"assets/images/block_icon.png"); ButtonQuit.OnClicked += (ButtonQuit_Clicked); ButtonQuit.OnMouseEntered += ButtonQuit_MouseEntered; ButtonQuit.OnMouseLeft += ButtonQuit_MouseLeft; ButtonQuit.SetLayer(1); // // LabelGameOver // LabelGameOver = new UI.Components.Label("LabelGameOver"); LabelGameOver.Content = $"Game Over"; LabelGameOver.Size = new Vector2f(100, 50); LabelGameOver.Location = new Vector2f(Application.Game.Window.Size.X / 2 - LabelGameOver.Size.X * 1.5f, 100); LabelGameOver.ForegroundColor = Color.Red; LabelGameOver.BackgroundColor = Color.Transparent; LabelGameOver.FontSize = 50; LabelGameOver.SetLayer(1); // // ImageBlur // Image img = new Image(Application.Game.Window.Size.X, Application.Game.Window.Size.Y, new Color(54, 50, 41)); ImageBlur = new UI.Components.Image("ImageBlur", img); ImageBlur.Size = new Vector2f(Application.Game.Window.Size.X, Application.Game.Window.Size.Y); ImageBlur.Transparency = 150; ImageBlur.SetLayer(0); // // Add Components // m_Interface.AddChild(new UIElement[] { ButtonRestart, ButtonQuit, LabelGameOver, ImageBlur, }); }