static public int onCustomerHandle_s(IntPtr l) { try { System.Object a1; checkType(l, 1, out a1); System.Object a2; checkType(l, 2, out a2); UGUIEvent.onCustomerHandle(a1, a2); return(0); } catch (Exception e) { LuaDLL.luaL_error(l, e.ToString()); return(0); } }
public void OnCustomerEvent(Object arg) { var g = EventSystem.current.currentSelectedGameObject; UGUIEvent.onCustomerHandle(g, arg); //Debug.Log("you are click "+g); }