void HandleUGCDetailsResponse( IPacketMsg packetMsg ) { var infoResponse = new ClientMsgProtobuf<CMsgClientUFSGetUGCDetailsResponse>( packetMsg ); var innerCallback = new UGCDetailsCallback( infoResponse.Body ); var callback = new SteamClient.JobCallback<UGCDetailsCallback>( infoResponse.TargetJobID, innerCallback ); this.Client.PostCallback( callback ); }
void HandleUGCDetailsResponse(IPacketMsg packetMsg) { var infoResponse = new ClientMsgProtobuf <CMsgClientUFSGetUGCDetailsResponse>(packetMsg); var callback = new UGCDetailsCallback(infoResponse.TargetJobID, infoResponse.Body); this.Client.PostCallback(callback); }
void HandleUGCDetailsResponse(IPacketMsg packetMsg) { var infoResponse = new ClientMsgProtobuf <CMsgClientUFSGetUGCDetailsResponse>(packetMsg); #if STATIC_CALLBACKS var innerCallback = new UGCDetailsCallback(Client, infoResponse.Body); var callback = new SteamClient.JobCallback <UGCDetailsCallback>(Client, infoResponse.TargetJobID, innerCallback); SteamClient.PostCallback(callback); #else var innerCallback = new UGCDetailsCallback(infoResponse.Body); var callback = new SteamClient.JobCallback <UGCDetailsCallback>(infoResponse.TargetJobID, innerCallback); this.Client.PostCallback(callback); #endif }