Exemple #1
0
 public void SSActionEvent(SSAction source, SSActionEventType events = SSActionEventType.Competeted,
                           int intParam = 0, string strParam = null, UnityEngine.Object objectParam = null)
 {
     if (source is UFOFlyAction)
     {
         UFONumber--;
         UFOFactory ufof = Singleton <UFOFactory> .Instance;
         ufof.recoverUFO(source.gameobject);
         releaseSSACtion(source);
     }
 }