void Start() { Debug.Log("right here FirstController 1"); Director director = Director.getInstance(); director.currentSceneController = this; disk_factory = Singleton <UFOFactor> .Instance; user_gui = gameObject.AddComponent <UserGUI>() as UserGUI; }
public void LoadResources() { Debug.Log("right here FirstController 3"); disk_factory = Singleton <UFOFactor> .Instance; this_trival_ufos = disk_factory.GetDisk(round); }