// --- function -- public static double AngleBetweenZaxes(UCS ucs1, UCS ucs2) { double ang = 0; Quaternion q1 = new Quaternion(ucs1.ToACS(new Quaternion(0, 0, 0, 100)) - ucs1.ToACS(new Quaternion(0, 0, 0, 0))); Quaternion q2 = new Quaternion(ucs2.ToACS(new Quaternion(0, 0, 0, 100)) - ucs2.ToACS(new Quaternion(0, 0, 0, 0))); ang = q1.angTo(q2); return(ang); }
public static void DrawSolidDescription(ObjectIdCollection OuterContours, Point3d origin, Point3d Xaxe, Point3d Yaxe, PromptPointResult target, bool bds) { Document doc = Application.DocumentManager.MdiActiveDocument; Database db = doc.Database; Vector3d vX, vY, vZ; ObjectId ID = OuterContours[OuterContours.Count - 1]; Point3d centroid = new Point3d(); string layer; ObjectId[] solids = { ID, ID, ID, ID, ID, ID, ID }; using (Transaction acTrans = db.TransactionManager.StartTransaction()) { BlockTable acBlkTbl = acTrans.GetObject(db.BlockTableId, OpenMode.ForRead) as BlockTable; BlockTableRecord modelSpace = acTrans.GetObject(acBlkTbl[BlockTableRecord.ModelSpace], OpenMode.ForWrite) as BlockTableRecord; Entity ent = acTrans.GetObject(ID, OpenMode.ForRead) as Entity; #region check selection String[] str = ent.GetType().ToString().Split('.'); if (str[str.Length - 1] != "Solid3d")//check for solid { MessageBox.Show("No selected Solid !"); return; } Quaternion q1 = new Quaternion(Xaxe.X - origin.X, Xaxe.Y - origin.Y, Xaxe.Z - origin.Z, 0); Quaternion q2 = new Quaternion(Yaxe.X - origin.X, Yaxe.Y - origin.Y, Yaxe.Z - origin.Z, 0); if (q1.abs() < 10E-11) { MessageBox.Show("origin = Xaxe !"); return; } if (q2.abs() < 10E-11) { MessageBox.Show("origin = Xaxe !"); return; } q1 /= q1.abs(); q2 /= q2.abs(); Quaternion q = q2 / q1; q = new Quaternion(0, q.GetX(), q.GetY(), q.GetZ()); if (q.norm() < 10E-14) { MessageBox.Show("three points in one line !"); return; } #endregion Solid3d solid = acTrans.GetObject(ID, OpenMode.ForWrite) as Solid3d; layer = solid.Layer; solids[0] = solid.ObjectId; centroid = solid.MassProperties.Centroid; UCS UCS = new UCS(new Quaternion(0, origin.X, origin.Y, origin.Z), new Quaternion(0, Xaxe.X, Xaxe.Y, Xaxe.Z), new Quaternion(0, Yaxe.X, Yaxe.Y, Yaxe.Z)); Quaternion ucsX = UCS.ToACS(new Quaternion(0, 1, 0, 0)); Quaternion ucsY = UCS.ToACS(new Quaternion(0, 0, 1, 0)); Quaternion ucsZ = UCS.ToACS(new Quaternion(0, 0, 0, 1)); vX = origin.GetVectorTo(new Point3d(ucsX.GetX(), ucsX.GetY(), ucsX.GetZ())); vY = origin.GetVectorTo(new Point3d(ucsY.GetX(), ucsY.GetY(), ucsY.GetZ())); vZ = origin.GetVectorTo(new Point3d(ucsZ.GetX(), ucsZ.GetY(), ucsZ.GetZ())); _centroid = centroid; vO[0] = vX; vO[1] = vY; vO[2] = vZ; _target = target.Value; Matrix3d newMatrix = new Matrix3d(); newMatrix = Matrix3d.AlignCoordinateSystem(centroid, vX, vY, vZ, centroid, Vector3d.XAxis, Vector3d.YAxis, Vector3d.ZAxis); solid.TransformBy(newMatrix); Point3d MIN = new Point3d(solid.GeometricExtents.MinPoint.X - centroid.X, solid.GeometricExtents.MinPoint.Y - centroid.Y, solid.GeometricExtents.MinPoint.Z - centroid.Z); Point3d MAX = new Point3d(solid.GeometricExtents.MaxPoint.X - centroid.X, solid.GeometricExtents.MaxPoint.Y - centroid.Y, solid.GeometricExtents.MaxPoint.Z - centroid.Z); double MaxX = (Math.Abs(MIN.X) > Math.Abs(MAX.X)) ? Math.Abs(MIN.X) : Math.Abs(MAX.X); double MaxY = (Math.Abs(MIN.Y) > Math.Abs(MAX.Y)) ? Math.Abs(MIN.Y) : Math.Abs(MAX.Y); double MaxZ = (Math.Abs(MIN.Z) > Math.Abs(MAX.Z)) ? Math.Abs(MIN.Z) : Math.Abs(MAX.Z); Solid3d[] solidARR = { solid.Clone() as Solid3d, solid.Clone() as Solid3d, solid.Clone() as Solid3d, solid.Clone() as Solid3d, solid.Clone() as Solid3d }; for (int i = 0; i < 5; i++) { modelSpace.AppendEntity(solidARR[i]); acTrans.AddNewlyCreatedDBObject(solidARR[i], true); } Vector3d vRot1 = centroid.GetVectorTo(new Point3d(centroid.X, centroid.Y + 2.5 * Math.Abs(MAX.X), centroid.Z)); Vector3d vRot2 = centroid.GetVectorTo(new Point3d(centroid.X + 2.5 * Math.Abs(MAX.X), centroid.Y, centroid.Z)); Vector3d vRot3 = centroid.GetVectorTo(new Point3d(centroid.X, centroid.Y, centroid.Z + 2.5 * Math.Abs(MAX.Z))); if (bds) { solidARR[0].TransformBy(Matrix3d.Rotation(-Math.PI / 2.0, vRot1, centroid)); solidARR[0].TransformBy(Matrix3d.Displacement(centroid.GetVectorTo(new Point3d(centroid.X - MaxZ - 1.5 * MaxX, centroid.Y, centroid.Z)))); solids[1] = solidARR[0].ObjectId; solidARR[1].TransformBy(Matrix3d.Rotation(Math.PI / 2.0, vRot1, centroid)); solidARR[1].TransformBy(Matrix3d.Displacement(centroid.GetVectorTo(new Point3d(centroid.X + MaxZ + 1.5 * MaxX, centroid.Y, centroid.Z)))); solids[2] = solidARR[1].ObjectId; solidARR[2].TransformBy(Matrix3d.Rotation(Math.PI, vRot1, centroid)); solidARR[2].TransformBy(Matrix3d.Displacement(centroid.GetVectorTo(new Point3d(centroid.X + 3 * MaxZ + 2.5 * MaxX, centroid.Y, centroid.Z)))); solids[3] = solidARR[2].ObjectId; solidARR[3].TransformBy(Matrix3d.Rotation(Math.PI / 2, vRot2, centroid)); solidARR[3].TransformBy(Matrix3d.Displacement(centroid.GetVectorTo(new Point3d(centroid.X, centroid.Y - MaxZ - 1.5 * MaxY, centroid.Z)))); solids[4] = solidARR[3].ObjectId; solidARR[4].TransformBy(Matrix3d.Rotation(-Math.PI / 2, vRot2, centroid)); solidARR[4].TransformBy(Matrix3d.Displacement(centroid.GetVectorTo(new Point3d(centroid.X, centroid.Y + MaxZ + 1.5 * MaxY, centroid.Z)))); solids[5] = solidARR[4].ObjectId; } else { solidARR[0].TransformBy(Matrix3d.Rotation(-Math.PI / 2.0, vRot1, centroid)); solidARR[0].TransformBy(Matrix3d.Displacement(centroid.GetVectorTo(new Point3d(centroid.X + MaxZ + 1.5 * MaxX, centroid.Y, centroid.Z)))); solids[1] = solidARR[0].ObjectId; solidARR[1].TransformBy(Matrix3d.Rotation(Math.PI / 2.0, vRot1, centroid)); solidARR[1].TransformBy(Matrix3d.Displacement(centroid.GetVectorTo(new Point3d(centroid.X - MaxZ - 1.5 * MaxX, centroid.Y, centroid.Z)))); solids[2] = solidARR[1].ObjectId; solidARR[2].TransformBy(Matrix3d.Rotation(Math.PI, vRot1, centroid)); solidARR[2].TransformBy(Matrix3d.Displacement(centroid.GetVectorTo(new Point3d(centroid.X + 3 * MaxZ + 2.5 * MaxX, centroid.Y, centroid.Z)))); solids[3] = solidARR[2].ObjectId; solidARR[3].TransformBy(Matrix3d.Rotation(Math.PI / 2, vRot2, centroid)); solidARR[3].TransformBy(Matrix3d.Displacement(centroid.GetVectorTo(new Point3d(centroid.X, centroid.Y + MaxZ + 1.5 * MaxY, centroid.Z)))); solids[4] = solidARR[3].ObjectId; solidARR[4].TransformBy(Matrix3d.Rotation(-Math.PI / 2, vRot2, centroid)); solidARR[4].TransformBy(Matrix3d.Displacement(centroid.GetVectorTo(new Point3d(centroid.X, centroid.Y - MaxZ - 1.5 * MaxY, centroid.Z)))); solids[5] = solidARR[4].ObjectId; } Solid3d solid1 = solid.Clone() as Solid3d; modelSpace.AppendEntity(solid1); acTrans.AddNewlyCreatedDBObject(solid1, true); solids[6] = solid1.ObjectId; solid1.TransformBy(Matrix3d.Rotation(Math.PI / 4, vRot3, centroid)); solid1.TransformBy(Matrix3d.Rotation(-Math.PI / 3.28854, vRot2, centroid)); double dX = Math.Abs(solid1.GeometricExtents.MinPoint.X - centroid.X) + Math.Abs(solid.GeometricExtents.MaxPoint.X - centroid.X); double dY = Math.Abs(solid1.GeometricExtents.MinPoint.Y - centroid.Y) + Math.Abs(solid.GeometricExtents.MaxPoint.Y - centroid.Y); solid1.TransformBy(Matrix3d.Displacement(centroid.GetVectorTo(new Point3d(centroid.X + dX + 1.5 * MaxX, centroid.Y + dY + 1.5 * MaxY, 0)))); acTrans.Commit(); } for (int i = 0; i < 7; i++) { solids_buff[i] = solids[i]; } doc.SendStringToExecute("-view\rO\rT\r", false, false, false); doc.SendStringToExecute("TILEMODE\r0\r", false, false, false); // Autodesk.AutoCAD.ApplicationServices.Application.SetSystemVariable("TILEMODE", 0); // Doc.Editor.SwitchToPaperSpace(); doc.SendStringToExecute("MSPACE\r", false, false, false); doc.SendStringToExecute("SOLPROF\rall\r\rY\rY\rY\r", false, false, false); doc.SendStringToExecute("PSPACE\r", false, false, false); doc.SendStringToExecute("TILEMODE\r1\r", false, false, false); //Doc.SendStringToExecute("ZOOM\rE\r" , false , false , false); doc.SendStringToExecute("hideflat\r", false, false, false); if (target.Status == PromptStatus.OK) { string bs = centroid.X.ToString() + "," + centroid.Y.ToString(); string ts = target.Value.X.ToString() + "," + target.Value.Y.ToString(); doc.SendStringToExecute("move\rlast\r\r" + bs + "\r" + ts + "\r", false, false, false); doc.SendStringToExecute("ZOOM\rE\r", false, false, false); } doc.SendStringToExecute("eraseflat\r", false, false, false); doc.SendStringToExecute("finalflat\r", false, false, false); doc.SendStringToExecute("ZOOM\rE\r", false, false, false); }
private void CreateInsulationPolylineAndAppendToModelSpace(Point3d[] inputPoints, int rk, bool drawPerimeterOfInsulation) { var inputQPoints = new Quaternion[4]; // completed after sorting #region sorting var longestDistance = 0.0; var indexFirstPoint = 0; for (var i = 1; i < 4; i++) { var currentDistance = inputPoints[i - 1].DistanceTo(inputPoints[i]); if (currentDistance > longestDistance) { longestDistance = currentDistance; indexFirstPoint = i - 1; } } if (inputPoints[3].DistanceTo(inputPoints[0]) > longestDistance) { indexFirstPoint = 3; } var tempPoints = new Point3d[4]; for (var i = indexFirstPoint; i < 4 + indexFirstPoint; i++) { if (i < 4) { tempPoints[i - indexFirstPoint] = inputPoints[i]; } else { tempPoints[i - indexFirstPoint] = inputPoints[i - 4]; } } for (var i = 0; i < 4; i++) { inputPoints[i] = tempPoints[i]; inputQPoints[i] = new Quaternion(0.0, inputPoints[i].X, inputPoints[i].Y, inputPoints[i].Z); } #endregion var uCSOfInputPoints = new UCS(inputQPoints[0], inputQPoints[1], inputQPoints[2]); if (Math.Abs((uCSOfInputPoints.FromACS(inputQPoints[3])).GetZ()) > 0.00000254) { _editorHelper.WriteMessage("Four Points are not in the same Plane !"); _logger.Info("User input is invalid."); return; } #region counterclockwise selection test var centerUcsOfInputPoints = new Quaternion(0, 0, 0, 0); var zAxisInUscOfInputPoints = new Quaternion(0, 0, 0, 1000); var zAxisInAcs = uCSOfInputPoints.ToACS(zAxisInUscOfInputPoints) - uCSOfInputPoints.ToACS(centerUcsOfInputPoints); if (zAxisInAcs.GetZ() < 0) { var tempPoint = new Point3d(); var tempQuaternion = new Quaternion(); tempPoint = inputPoints[0]; inputPoints[0] = inputPoints[1]; inputPoints[1] = tempPoint; tempQuaternion = inputQPoints[0]; inputQPoints[0] = inputQPoints[1]; inputQPoints[1] = tempQuaternion; tempPoint = inputPoints[2]; inputPoints[2] = inputPoints[3]; inputPoints[3] = tempPoint; tempQuaternion = inputQPoints[2]; inputQPoints[2] = inputQPoints[3]; inputQPoints[3] = tempQuaternion; uCSOfInputPoints = new UCS(inputQPoints[0], inputQPoints[1], inputQPoints[2]); } #endregion var ucsPoints = new Point3d[4]; //are coordinates in a 0.0 WCS to draw (drawing only in oXY 0,0 per WCS and transform when it is ready polyline transform) var ucsQPoints = new Quaternion[4]; //are coordinates in a 0.0 WCS to draw (drawing only in oXY 0,0 per WCS and when it is ready polyline transform) var complexPoints = new Complex[4]; var sidesOffPolygon = new Complex[4]; #region 2d prepare for (int i = 0; i < 4; i++) { Quaternion q = uCSOfInputPoints.FromACS(inputQPoints[i]); ucsQPoints[i] = new Quaternion(0, (Math.Abs(q.GetX()) > 0.00000254) ? q.GetX() : 0.0, (Math.Abs(q.GetY()) > 0.00000254) ? q.GetY() : 0.0, (Math.Abs(q.GetZ()) > 0.00000254) ? q.GetZ() : 0.0); ucsPoints[i] = new Point3d(ucsQPoints[i].GetX(), ucsQPoints[i].GetY(), ucsQPoints[i].GetZ()); complexPoints[i] = new Complex(ucsQPoints[i].GetX(), ucsQPoints[i].GetY()); if (i > 0) { sidesOffPolygon[i - 1] = complexPoints[i] - complexPoints[i - 1]; } } sidesOffPolygon[3] = complexPoints[0] - complexPoints[3]; #endregion #region convex check for (var i = 0; i < 4; i++) { if (Math.Abs(GetAngleInPointIndex(i, complexPoints)) >= Math.PI) { break; } } #endregion var minThickness = (complexPoints[2].imag() < complexPoints[3].imag()) ? complexPoints[2].imag() : complexPoints[3].imag(); var segmentsCount = (int)Math.Ceiling((sidesOffPolygon[0].abs() / minThickness) / 0.35); var radius = sidesOffPolygon[0].abs() * 2 / (segmentsCount * 2); radius /= rk; var lowerLine = new List <Complex>(); var upperLine = new List <Complex>(); var insulationPerimeter = new Polyline(); insulationPerimeter.SetDatabaseDefaults(); insulationPerimeter.AddVertexAt(0, new Point2d(complexPoints[0].real(), complexPoints[0].imag()), 0, 0, 0); insulationPerimeter.AddVertexAt(1, new Point2d(complexPoints[1].real(), complexPoints[1].imag()), 0, 0, 0); insulationPerimeter.AddVertexAt(2, new Point2d(complexPoints[2].real(), complexPoints[2].imag()), 0, 0, 0); insulationPerimeter.AddVertexAt(3, new Point2d(complexPoints[3].real(), complexPoints[3].imag()), 0, 0, 0); insulationPerimeter.AddVertexAt(4, new Point2d(complexPoints[0].real(), complexPoints[0].imag()), 0, 0, 0); var objectsCollection = insulationPerimeter.GetOffsetCurves(-radius); var acPolyOffset = objectsCollection[0] as Polyline; var pointsFromOffset = new Complex[4]; for (var i = 0; i < 4; i++) { var point = acPolyOffset.GetPoint3dAt(i); pointsFromOffset[i] = new Complex(point.X, point.Y); } var variant = 0; if (pointsFromOffset[3].real() < pointsFromOffset[0].real() && (pointsFromOffset[3] - pointsFromOffset[0]).abs() / (radius * 2) > 1 && Math.Abs(pointsFromOffset[2].real() - pointsFromOffset[1].real()) > radius * 2) { variant = 1; lowerLine.Add(pointsFromOffset[0]); var xPos = pointsFromOffset[0].real(); do { xPos += radius * 2.0; if (xPos <= pointsFromOffset[1].real() + radius * 2 / 3) { lowerLine.Add(new Complex(xPos, radius)); } } while (xPos < (pointsFromOffset[0] - pointsFromOffset[1]).abs() + radius * 2 / 3); xPos = 0; var ort = (pointsFromOffset[3] - pointsFromOffset[0]) / (pointsFromOffset[3] - pointsFromOffset[0]).abs(); var k = Math.Abs(Math.Cos(ort.arg())); k -= 0.01; do { xPos += 2 * radius / Math.Abs(k); if (xPos < (pointsFromOffset[3] - pointsFromOffset[0]).abs() + radius * 2 / 3) { lowerLine.Insert(0, ort * xPos + pointsFromOffset[0]); } } while (xPos < (pointsFromOffset[3] - pointsFromOffset[0]).abs() + radius * 2 / 3); lowerLine.RemoveAt(0); } if (pointsFromOffset[1].real() < pointsFromOffset[2].real() && (pointsFromOffset[2] - pointsFromOffset[1]).abs() / (radius * 2) > 1 && Math.Abs(pointsFromOffset[2].real() - pointsFromOffset[1].real()) > radius * 2) { variant = 2; lowerLine.Add(pointsFromOffset[1]); var xPos = pointsFromOffset[1].real(); do { xPos -= radius * 2.0; if (xPos >= pointsFromOffset[0].real() - radius * 2.0 / 3.0) { lowerLine.Insert(0, new Complex(xPos, radius)); } } while (xPos > pointsFromOffset[0].real() - radius * 2.0 / 3.0); xPos = 0; var ort = (pointsFromOffset[2] - pointsFromOffset[1]) / (pointsFromOffset[2] - pointsFromOffset[1]).abs(); var k = Math.Abs(Math.Cos(ort.arg())); k -= 0.01; do { xPos += 2 * radius / Math.Abs(k); if (xPos < (pointsFromOffset[2] - pointsFromOffset[1]).abs() + radius * 2.0 / 3.0) { lowerLine.Add(ort * xPos + pointsFromOffset[1]); } } while (xPos < (pointsFromOffset[2] - pointsFromOffset[1]).abs() + radius * 2.0 / 3.0); } if (variant == 0) { lowerLine.Add(pointsFromOffset[0]); var xPos = pointsFromOffset[0].real(); do { xPos += radius * 2.0; if (xPos <= pointsFromOffset[1].real() + radius * 2.0) { lowerLine.Add(new Complex(xPos, radius)); } } while (xPos < (pointsFromOffset[0] - pointsFromOffset[1]).abs() + radius * 2.0); } var insulationPolyline = new Polyline(); insulationPolyline.SetDatabaseDefaults(); var old = new KeyValuePair <Complex, Complex>(); for (var i = 1; i < lowerLine.Count; i++) { var hlpPoint = (lowerLine[i] + lowerLine[i - 1]) / 2.0; var verticalLine = new Line(new Point3d(hlpPoint.real(), hlpPoint.imag(), 0), new Point3d(hlpPoint.real(), hlpPoint.imag() + 0.01, 0)); var pts = new Point3dCollection(); try { acPolyOffset.IntersectWith(verticalLine, Intersect.ExtendBoth, pts, IntPtr.Zero, IntPtr.Zero); } catch (Exception aCadRuntimeException) { _logger.Error("Unable to Intersect 2 entities", aCadRuntimeException); } if (pts.Count != 2) { continue; } var p = (pts[0].Y > pts[1].Y) ? pts[0] : pts[1]; var cc = new Complex(p.X, p.Y); if ((cc - hlpPoint).abs() > 2 * radius) { upperLine.Add(new Complex(p.X, p.Y)); var tangentPointsTopLeftBotRight = GetTangentPointsOfCommonInternalTanget(cc, radius, lowerLine[i], radius, true); var tangentPointsBotRightTopLeft = GetTangentPointsOfCommonInternalTanget(lowerLine[i - 1], radius, cc, radius, false); if (i > 1) { double ang1 = 0; ang1 = ((lowerLine[i - 1] - tangentPointsBotRightTopLeft.Key) / (lowerLine[i - 1] - old.Value)) .arg(); insulationPolyline.AddVertexAt(0, new Point2d(tangentPointsBotRightTopLeft.Key.real(), tangentPointsBotRightTopLeft.Key.imag()), -Math.Tan(ang1 / 4), 0, 0); } else { insulationPolyline.AddVertexAt(0, new Point2d(tangentPointsBotRightTopLeft.Key.real(), tangentPointsBotRightTopLeft.Key.imag()), 0, 0, 0); } double ang = ((cc - tangentPointsBotRightTopLeft.Value) / (cc - tangentPointsTopLeftBotRight.Key)).arg(); insulationPolyline.AddVertexAt(0, new Point2d(tangentPointsBotRightTopLeft.Value.real(), tangentPointsBotRightTopLeft.Value.imag()), 0, 0, 0); insulationPolyline.AddVertexAt(0, new Point2d(tangentPointsTopLeftBotRight.Key.real(), tangentPointsTopLeftBotRight.Key.imag()), Math.Tan(ang / 4), 0, 0); insulationPolyline.AddVertexAt(0, new Point2d(tangentPointsTopLeftBotRight.Value.real(), tangentPointsTopLeftBotRight.Value.imag()), 0, 0, 0); old = tangentPointsTopLeftBotRight; } else { if (i < lowerLine.Count / 2) { lowerLine.RemoveAt(i - 1); } else { lowerLine.RemoveAt(i); } i--; } } var vectorBaseLine = new Complex(inputPoints[1].X, inputPoints[1].Y) - new Complex(inputPoints[0].X, inputPoints[0].Y); #region transforms insulationPolyline.TransformBy(Matrix3d.Rotation(vectorBaseLine.arg(), new Vector3d(0, 0, 1), Point3d.Origin)); insulationPerimeter.TransformBy(Matrix3d.Rotation(vectorBaseLine.arg(), new Vector3d(0, 0, 1), Point3d.Origin)); insulationPolyline.TransformBy(Matrix3d.Displacement(Point3d.Origin.GetVectorTo(inputPoints[0]))); insulationPerimeter.TransformBy(Matrix3d.Displacement(Point3d.Origin.GetVectorTo(inputPoints[0]))); insulationPolyline.TransformBy(_editorHelper.CurrentUcs); insulationPerimeter.TransformBy(_editorHelper.CurrentUcs); #endregion var oldLayer = _documentHelper.Database.Clayer; _documentHelper.LayerManipulator.CreateLayer("3-0", System.Drawing.Color.Lime); insulationPolyline.Layer = "0"; var softInsulationBlock = new BlockTableRecord(); var nameSalt = DateTime.Now.GetHashCode().ToString(); softInsulationBlock.Name = "SoftInsulation_" + nameSalt; softInsulationBlock.Origin = inputPoints[0]; using (var acTrans = _documentHelper.TransactionManager.StartTransaction()) { var acBlkTbl = acTrans.GetObject(_documentHelper.Database.BlockTableId, OpenMode.ForWrite) as BlockTable; acBlkTbl.Add(softInsulationBlock); acTrans.AddNewlyCreatedDBObject(softInsulationBlock, true); softInsulationBlock.AppendEntity(insulationPolyline); acTrans.AddNewlyCreatedDBObject(insulationPolyline, true); if (drawPerimeterOfInsulation) { insulationPerimeter.Layer = "0"; softInsulationBlock.AppendEntity(insulationPerimeter); acTrans.AddNewlyCreatedDBObject(insulationPerimeter, true); } var rigidInsulationRef = new BlockReference(inputPoints[0], softInsulationBlock.ObjectId) { Layer = "3-0" }; var currentSpace = (BlockTableRecord)acTrans.GetObject(_documentHelper.Database.CurrentSpaceId, OpenMode.ForWrite); currentSpace.AppendEntity(rigidInsulationRef); acTrans.AddNewlyCreatedDBObject(rigidInsulationRef, true); acTrans.Commit(); } _documentHelper.LayerManipulator.ChangeLayer(oldLayer); }
public void ArrowMarkStart() { var basePointResult = _editorHelper.PromptForPoint("Pick arrow point : "); if (basePointResult.Status != PromptStatus.OK) { return; } var directionPointResult = _editorHelper.PromptForPoint("Pick direction point : ", true, true, basePointResult.Value); if (directionPointResult.Status != PromptStatus.OK) { return; } if (directionPointResult.Value == basePointResult.Value) { _editorHelper.WriteMessage("\nBase point and direction point can not be the same or be less then 8 units closer. Try again and place the direction point further from the base point."); return; } Vector3d xAxis = Application.DocumentManager.MdiActiveDocument.Editor.CurrentUserCoordinateSystem.CoordinateSystem3d.Xaxis; Vector3d yAxis = Application.DocumentManager.MdiActiveDocument.Editor.CurrentUserCoordinateSystem.CoordinateSystem3d.Yaxis; xAxis = (xAxis + yAxis) / 2.0; Matrix3d ucs = _editorHelper.CurrentUcs; basePointResult.Value.TransformBy(GeometryUtility.GetTransforMatrixToWcs()); directionPointResult.Value.TransformBy(GeometryUtility.GetTransforMatrixToWcs()); _editorHelper.CurrentUcs = Matrix3d.Identity; Point3d endPoint = directionPointResult.Value; Vector3d vx = new Vector3d(endPoint.X - basePointResult.Value.X, endPoint.Y - basePointResult.Value.Y, endPoint.Z - basePointResult.Value.Z); Quaternion qx = new Quaternion(0, vx.X, vx.Y, vx.Z); Quaternion qy = new Quaternion(0, xAxis.X, xAxis.Y, xAxis.Z); UCS UCS = new UCS(new Quaternion(0, 0, 0, 0), qx, qy); qx = UCS.ToACS(new Quaternion(0, 1, 0, 0)); qy = UCS.ToACS(new Quaternion(0, 0, 1, 0)); Quaternion qz = UCS.ToACS(new Quaternion(0, 0, 0, 1)); vx = new Vector3d(qx.GetX(), qx.GetY(), qx.GetZ()); yAxis = new Vector3d(qy.GetX(), qy.GetY(), qy.GetZ()); Vector3d vZ = new Vector3d(qz.GetX(), qz.GetY(), qz.GetZ()); Matrix3d newUcs = Matrix3d.AlignCoordinateSystem(Point3d.Origin, Vector3d.XAxis, Vector3d.YAxis, Vector3d.ZAxis, basePointResult.Value, vx, yAxis, vZ); double dist = basePointResult.Value.DistanceTo(endPoint); endPoint = new Point3d(dist, 0, 0); Hashtable dynamicBlockProperties = new Hashtable(); Hashtable dynamicBlockAttributes = new Hashtable(); dynamicBlockProperties.Add("Base Point", basePointResult); dynamicBlockProperties.Add("Arrow Direction", (Int16)0); // always to the right double rotationAngle = GeometryUtility.GetAngleFromXAxis(new Point3d(), endPoint); dynamicBlockProperties.Add("Arrow Rotation", rotationAngle); ObjectId refO = new ObjectId(); string dynamicBlockFullName = _blockDrawingProvider.GetBlockFile(MethodBase.GetCurrentMethod().DeclaringType.Name); if (dynamicBlockFullName == null) { _editorHelper.WriteMessage("Dynamic block ArrowMark.dwg does not exist."); return; } try { refO = _drawingHelper.ImportDynamicBlockAndFillItsProperties(dynamicBlockFullName, new Point3d(), dynamicBlockProperties, dynamicBlockAttributes); } catch (Exception exception) { _logger.Error("Error importing Arrow mark.", exception); _editorHelper.WriteMessage("Error importing Arrow mark."); return; } using (Transaction startTransaction = Application.DocumentManager.MdiActiveDocument.Database.TransactionManager.StartTransaction()) { var entity = (Entity)startTransaction.GetObject(refO, OpenMode.ForWrite); entity.TransformBy(newUcs); startTransaction.Commit(); } _editorHelper.CurrentUcs = ucs; _logger.Info(MethodBase.GetCurrentMethod().Name); }
public void LevelHeightSignStart() { var insertionPointResult = _editorHelper.PromptForPoint("Pick insertion point : "); if (insertionPointResult.Status != PromptStatus.OK) { return; } var dynamicBlockProperties = new Hashtable(); var dynamicBlockAttributes = new Hashtable(); dynamicBlockProperties.Add("Base Point", insertionPointResult.Value); var dynamicBlockPath = _blockDrawingProvider.GetBlockFile(MethodBase.GetCurrentMethod().DeclaringType.Name); if (dynamicBlockPath == null) { _editorHelper.WriteMessage("Dynamic block LevelHeightSign.dwg does not exist."); return; } var brefId = _drawingHelper.ImportDynamicBlockAndFillItsProperties( dynamicBlockPath, insertionPointResult.Value, dynamicBlockProperties, dynamicBlockAttributes); using (var transaction = _doc.TransactionManager.StartTransaction()) { var blockReference = (BlockReference)transaction.GetObject(brefId, OpenMode.ForWrite); var zAxis = _doc.Editor.CurrentUserCoordinateSystem.CoordinateSystem3d.Zaxis; var xAxis = _doc.Editor.CurrentUserCoordinateSystem.CoordinateSystem3d.Xaxis; var yAxis = _doc.Editor.CurrentUserCoordinateSystem.CoordinateSystem3d.Yaxis; var origin = _doc.Editor.CurrentUserCoordinateSystem.CoordinateSystem3d.Origin; var mat = Matrix3d.AlignCoordinateSystem( Point3d.Origin, Vector3d.XAxis, Vector3d.YAxis, Vector3d.ZAxis, origin, xAxis, yAxis, zAxis); blockReference.TransformBy(mat); var ORIGIN = new Quaternion(0, origin.X, origin.Y, origin.Z); var axeX = new Quaternion(0, xAxis.X, xAxis.Y, xAxis.Z); var axeY = new Quaternion(0, yAxis.X, yAxis.Y, yAxis.Z); var ucs = new UCS(ORIGIN, ORIGIN + axeX, ORIGIN + axeY); var basePoint = new Quaternion( 0, insertionPointResult.Value.X, insertionPointResult.Value.Y, insertionPointResult.Value.Z); basePoint = ucs.ToACS(basePoint); ucs = new UCS(ORIGIN, ORIGIN + axeX, basePoint); var y = ucs.FromACS(basePoint).GetY(); if (double.IsNaN(y)) { y = 0.0; } foreach (ObjectId attId in blockReference.AttributeCollection) { var attributeReference = (AttributeReference)transaction.GetObject(attId, OpenMode.ForWrite); if (attributeReference.Tag == "LEVEL") { var mess = y.ToString("0.#####"); attributeReference.TextString = (mess.Length > 0) ? mess : "0.0"; } } transaction.Commit(); } _logger.Info(MethodBase.GetCurrentMethod().Name); }