Exemple #1
0
    public override void SubmitGameData(U8ExtraGameData data)
    {
        NSObject extraData = Class.newInstance("U8UserExtraData");

        extraData.setValueForKey("dataType", data.dataType);
        extraData.setValueForKey("roleID", data.roleID);
        extraData.setValueForKey("roleName", data.roleName);
        extraData.setValueForKey("roleLevel", data.roleLevel);
        extraData.setValueForKey("serverID", data.serverID);
        extraData.setValueForKey("serverName", data.serverName);
        extraData.setValueForKey("moneyNum", data.moneyNum);

        u8SDK.Call("submitGameData", extraData);
    }
Exemple #2
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    private string encodeGameData(U8ExtraGameData data)
    {
        Dictionary <string, object> map = new Dictionary <string, object>();

        map.Add("dataType", data.dataType);
        map.Add("roleID", data.roleID);
        map.Add("roleName", data.roleName);
        map.Add("roleLevel", data.roleLevel);
        map.Add("serverID", data.serverID);
        map.Add("serverName", data.serverName);
        map.Add("moneyNum", data.moneyNum);
        map.Add("roleCreateTime", data.roleCreateTime);
        map.Add("roleLevelUpTime", data.roleLevelUpTime);
        return(MiniJSON.Json.Serialize(map));
    }
Exemple #3
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    public override void SubmitGameData(U8ExtraGameData data)
    {
        string json = encodeGameData(data);

        SDKCall("submitExtraData", json);
    }
Exemple #4
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 public override void SubmitGameData(U8ExtraGameData data)
 {
     throw new NotImplementedException();
 }
Exemple #5
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 //上传游戏数据
 public abstract void SubmitGameData(U8ExtraGameData data);