internal static extern UIntPtr Player_AvatarUrl(HandleRef self, Types.ImageResolution resolution, [In, Out] byte[] out_arg, UIntPtr out_size);
internal static extern /* from(size_t) */ UIntPtr MultiplayerParticipant_AvatarUrl( HandleRef self, /* from(ImageResolution_t) */ Types.ImageResolution resolution, /* from(char *) */ StringBuilder out_arg, /* from(size_t) */ UIntPtr out_size);
internal static extern UIntPtr MultiplayerParticipant_AvatarUrl(HandleRef self, Types.ImageResolution resolution, [In, Out] char[] out_arg, UIntPtr out_size);
internal static extern UIntPtr MultiplayerParticipant_AvatarUrl(HandleRef self, Types.ImageResolution resolution, StringBuilder out_arg, UIntPtr out_size);
internal static extern /* from(size_t) */ UIntPtr Player_AvatarUrl( HandleRef self, /* from(ImageResolution_t) */ Types.ImageResolution resolution, [In, Out] /* from(char *) */ byte[] out_arg, /* from(size_t) */ UIntPtr out_size);