public override void Deserialize(BigEndianReader reader) { BarType = reader.ReadSByte(); Shortcut = Types.ProtocolTypeManager.GetInstance<Types.Game.Shortcut.Shortcut>(reader.ReadShort()); Shortcut.Deserialize(reader); }
public override void Deserialize(IDataReader reader) { BarType = reader.ReadByte(); Shortcut = ProtocolTypeManager.GetInstance <Types.Game.Shortcut.Shortcut>(reader.ReadUShort()); Shortcut.Deserialize(reader); }
public ShortcutBarAddRequestMessage(byte barType, Types.Game.Shortcut.Shortcut shortcut) { BarType = barType; Shortcut = shortcut; }
public ShortcutBarRefreshMessage(byte barType, Types.Game.Shortcut.Shortcut shortcut) { BarType = barType; Shortcut = shortcut; }