Exemple #1
0
    private void Start()
    {
        TypeSpeed type = GamePlayCtrl.Ins.GetTypeSpeed(GamePlayCtrl.Ins.GetTypeSpeedInt());

        foreach (var a in Ticks)
        {
            if (a.typeSpeed == type)
            {
                a.CheckTick(true);
            }
            else
            {
                a.CheckTick(false);
            }
        }
    }
Exemple #2
0
    public void SaveType(TypeSpeed type)
    {
        switch (type)
        {
        case TypeSpeed.Slow:
            PlayerPrefs.SetInt(Key_Type_Speed, 0);
            PlayerPrefs.Save();
            break;

        case TypeSpeed.Normal:
            PlayerPrefs.SetInt(Key_Type_Speed, 1);
            PlayerPrefs.Save();
            break;

        case TypeSpeed.Fast:
            PlayerPrefs.SetInt(Key_Type_Speed, 2);
            PlayerPrefs.Save();
            break;
        }
    }
Exemple #3
0
 public void SetTypeSpeed(TypeSpeed type)
 {
     typeSpeed = type;
     SaveType(typeSpeed);
 }