ShadowType convertShadowType(TypeOfShadow shadowType) { if (shadowType == TypeOfShadow.Illuminated) { return(ShadowType.Illuminated); } if (shadowType == TypeOfShadow.Occluded) { return(ShadowType.Occluded); } if (shadowType == TypeOfShadow.Solid) { return(ShadowType.Solid); } throw new NotSupportedException(@"Don't know how to handle a shadow type of '{0}'.".FormatWith(shadowType)); }
ShadowType convertShadowType( TypeOfShadow shadowType ) { if( shadowType == TypeOfShadow.Illuminated ) { return ShadowType.Illuminated; } if( shadowType == TypeOfShadow.Occluded ) { return ShadowType.Occluded; } if( shadowType == TypeOfShadow.Solid ) { return ShadowType.Solid; } throw new NotSupportedException( @"Don't know how to handle a shadow type of '{0}'.".FormatWith( shadowType ) ) ; }