public static void sendMessage(ICollection <Player> receiverPlayers, Minion minion, ICollection <Minion> otherMinions) { RawMessage msg = new RawMessage(); msg.putInt("id", TypeIdGenerator.getMessageId(typeof(GMinion_QuantumSoldier_teleport))); if (receiverPlayers != null && receiverPlayers.Count != 0) { msg.putInt("iid", minion.instanceId); msg.putFloat("ds", 1.3f); int [] minionInstanceIDs = new int[otherMinions.Count]; int index = 0; foreach (var minionTarget in otherMinions) { minionInstanceIDs[index++] = minionTarget.instanceId; } msg.putIntArray("mids", minionInstanceIDs); foreach (var receiverPlayer in receiverPlayers) { receiverPlayer.user.session.client.SendMessage(msg); } } }
public static void sendMessage(ICollection <Player> recievers) { RawMessage bigMsg = new RawMessage(); bigMsg.putInt("id", TypeIdGenerator.getMessageId(typeof(GLoadingStateRequest))); List <RawMessage> userMsgs = new List <RawMessage>(); foreach (Player player in recievers) { RawMessage msg = new RawMessage(); msg.putInt("btid", TypeIdGenerator.getBoardId(player.board.GetType())); msg.putInt("biid", player.board.instanceId); msg.putUTF8String("st", player.user.selectedScienceTypeInQueue.ToString()); msg.putInt("hps", player.healthPoints); msg.putInt("cash", player.cash); msg.putInt("inc", player.income); msg.putUTF8String("un", player.user.username); msg.putInt("uid", player.user.id); userMsgs.Add(msg); } bigMsg.putRawMessageArray("users", userMsgs.ToArray()); foreach (Player p in recievers) { p.user.session.client.SendMessage(bigMsg); } }
public static void sendMessage(ICollection <Player> receiverPlayers, Missile missile) { RawMessage msg = new RawMessage(); msg.putInt("id", TypeIdGenerator.getMessageId(typeof(GCreateMissileInfo))); // STATCODE PlayerStats pStats = missile.ownerTower.board.player.game.statTracker.getPlayerStatsOfPlayer(missile.ownerTower.board.player); pStats.missilesFired += 1; if (receiverPlayers != null && receiverPlayers.Count != 0) { msg.putInt("iid", missile.instanceId); msg.putInt("bid", missile.ownerTower.board.instanceId); msg.putInt("iob", missile.ownerTower.indexOnBoard); msg.putInt("tid", TypeIdGenerator.getMissileId(missile.GetType())); msg.putInt("mid", missile.targetMinion.instanceId); foreach (var receiverPlayer in receiverPlayers) { receiverPlayer.user.session.client.SendMessage(msg); } } }
public static void sendMessage(ICollection <Player> receiverPlayers, FrankenScientistMinion parentMinion, ScrapGolemMinion spawnedMinion) { RawMessage msg = new RawMessage(); msg.putInt("id", TypeIdGenerator.getMessageId(typeof(GMinion_FrankenScientist_spawn))); if (receiverPlayers != null && receiverPlayers.Count != 0) { msg.putInt("iid", parentMinion.instanceId); if (spawnedMinion.ownerPlayer != null) { msg.putInt("uid", spawnedMinion.ownerPlayer.id); } else { msg.putInt("uid", -1); } msg.putInt("sid", spawnedMinion.instanceId); msg.putInt("bid", spawnedMinion.position.board.instanceId); msg.putInt("cid", spawnedMinion.position.pathPosition.pointIndex); msg.putFloat("t", spawnedMinion.position.pathPosition.ratio); foreach (var receiverPlayer in receiverPlayers) { receiverPlayer.user.session.client.SendMessage(msg); } } }
public static void sendMessage(ICollection <Player> receiverPlayers, MutantEightLeggedMinion parentMinion, ICollection <MutantEightLeggedSpawningMinion> spawnedMinions, ICollection <Minion> deadMinions) { RawMessage msg = new RawMessage(); msg.putInt("id", TypeIdGenerator.getMessageId(typeof(GMinion_MutantEightLegged_spawn))); if (receiverPlayers != null && receiverPlayers.Count != 0) { msg.putInt("iid", parentMinion.instanceId); msg.putInt("c", spawnedMinions.Count); int[] sid = new int[spawnedMinions.Count]; for (int i = 0; i < spawnedMinions.Count; i++) { sid[i] = spawnedMinions.ElementAt(i).instanceId; } msg.putIntArray("sid", sid); int[] did = new int[deadMinions.Count]; for (int i = 0; i < deadMinions.Count; i++) { did[i] = deadMinions.ElementAt(i).instanceId; } msg.putIntArray("did", did); foreach (var receiverPlayer in receiverPlayers) { receiverPlayer.user.session.client.SendMessage(msg); } } }
public static void sendMessage() { RawMessage msg = new RawMessage(); msg.putInt("id", TypeIdGenerator.getMessageId(typeof(LCancelQueueRequest))); Network.server.SendMessage(msg); }
public static void sendMessage(ICollection <Player> receiverPlayers, Minion minion) { RawMessage msg = new RawMessage(); msg.putInt("id", TypeIdGenerator.getMessageId(typeof(GCopyMinionResult))); if (receiverPlayers != null && receiverPlayers.Count != 0) { msg.putInt("iid", minion.instanceId); if (minion.ownerPlayer != null) { msg.putInt("uid", minion.ownerPlayer.id); } else { msg.putInt("uid", -1); } msg.putInt("tid", TypeIdGenerator.getMinionId(minion.GetType())); msg.putInt("bid", minion.position.board.instanceId); msg.putInt("cid", minion.position.pathPosition.pointIndex); msg.putFloat("t", minion.position.pathPosition.ratio); foreach (var receiverPlayer in receiverPlayers) { receiverPlayer.user.session.client.SendMessage(msg); } } }
public static void sendMessage() { RawMessage msg = new RawMessage(); msg.putInt("id", TypeIdGenerator.getMessageId(typeof(GEndGameStatisticsRequest))); Network.server.SendMessage(msg); }
public static void sendMessage(ICollection <Player> receiverPlayers, Tower tower, ICollection <Minion> minionsToTeleport) { if (receiverPlayers != null && receiverPlayers.Count != 0) { RawMessage msg = new RawMessage(); msg.putInt("id", TypeIdGenerator.getMessageId(typeof(GTower_BlackHole_teleport))); msg.putInt("iid", tower.instanceId); int[] ids = new int[minionsToTeleport.Count]; int index = 0; foreach (var minion in minionsToTeleport) { ids[index++] = minion.instanceId; } msg.putIntArray("miid", ids); foreach (var receiverPlayer in receiverPlayers) { receiverPlayer.user.session.client.SendMessage(msg); } } }
public static void sendMessage(string scienceType) { RawMessage msg = new RawMessage(); msg.putInt("id", TypeIdGenerator.getMessageId( typeof(LEnterQueueRequest) )); msg.putUTF8String("st",scienceType); Network.server.SendMessage(msg); }
public static void sendMessage() { RawMessage msg = new RawMessage(); msg.putInt("id", TypeIdGenerator.getMessageId(typeof(GLoadingStateResult))); Network.server.SendMessage(msg); }
static public void sendMessage(int minionTypeId) { RawMessage msg = new RawMessage(); msg.putInt("id", TypeIdGenerator.getMessageId(typeof(GCreateMinionRequest))); msg.putInt("tid", minionTypeId); Network.server.SendMessage(msg); }
public static void sendMessage() { RawMessage msg = new RawMessage(); msg.putInt("id", TypeIdGenerator.getMessageId(typeof(GQuitGameRequest))); Network.server.SendMessage(msg); Runner.Graphics.destroyGame(); }
public static void sendMessage(Type nodeType) { RawMessage msg = new RawMessage(); msg.putInt("id", TypeIdGenerator.getMessageId(typeof(LUnlockNodeRequest))); msg.putInt("tid", TypeIdGenerator.getScienceNodeIds(nodeType)); Network.server.SendMessage(msg); }
public static void sendMessage(bool result) { RawMessage msg = new RawMessage(); msg.putInt("id", TypeIdGenerator.getMessageId(typeof(GReadyStateResult))); msg.putBool("r", result); Network.server.SendMessage(msg); }
public static void sendMessage(User receiver) { RawMessage msg = new RawMessage(); msg.putInt("id", TypeIdGenerator.getMessageId(typeof(EnterLobby))); receiver.session.client.SendMessage(msg); }
static public void sendMessage(int towerTypeId, int indexOnBoard) { RawMessage msg = new RawMessage(); msg.putInt("id", TypeIdGenerator.getMessageId(typeof(GCreateTowerRequest))); msg.putInt("tid", towerTypeId); msg.putInt("iob", indexOnBoard); Network.server.SendMessage(msg); }
public static void sendMessage(string text) { // TODO User state check RawMessage msg = new RawMessage(); msg.putInt("id", TypeIdGenerator.getMessageId(typeof(GChatMessage))); msg.putUTF8String("cmd", text); Network.server.SendMessage(msg); }
public static void sendMessage(User user) { RawMessage msg = new RawMessage(); msg.putInt("id", TypeIdGenerator.getMessageId(typeof(LReturnQueue))); user.userState = User.UserState.LOBBY; Runner.queue.addUser(user); user.session.client.SendMessage(msg); }
static public void sendMessage(Engine.Towers.Tower tower, int upgradedTowerTypeId) { RawMessage msg = new RawMessage(); msg.putInt("id", TypeIdGenerator.getMessageId(typeof(GUpgradeTowerRequest))); msg.putInt("tid", upgradedTowerTypeId); msg.putInt("iob", tower.indexOnBoard); Network.server.SendMessage(msg); }
public static void sendMessage(User user, bool result) { RawMessage msg = new RawMessage(); msg.putInt("id", TypeIdGenerator.getMessageId(typeof(LCancelQueueResult))); msg.putBool("r", result); user.session.client.SendMessage(msg); }
static public void sendMessage(int currentMinionTypeId, int upgradedMinionTypeId) { RawMessage msg = new RawMessage(); msg.putInt("id", TypeIdGenerator.getMessageId(typeof(GUpgradeMinionRequest))); msg.putInt("tid", currentMinionTypeId); msg.putInt("utid", upgradedMinionTypeId); Network.server.SendMessage(msg); }
public static void sendMessage(Player player) { RawMessage msg = new RawMessage(); msg.putInt("id", TypeIdGenerator.getMessageId(typeof(GCashAndIncomeInfo))); msg.putInt("c", player.cash); msg.putInt("i", player.income); player.user.session.client.SendMessage(msg); }
public static void sendMessage(ICollection <Player> players, bool result) { RawMessage msg = new RawMessage(); msg.putInt("id", TypeIdGenerator.getMessageId(typeof(GReadyStateResult))); msg.putBool("r", result); foreach (Player player in players) { player.user.session.client.SendMessage(msg); } }
public static void sendMessage(ICollection <Player> receiverPlayers, float seconds) { RawMessage msg = new RawMessage(); msg.putInt("id", TypeIdGenerator.getMessageId(typeof(GEnterStartCountdown))); msg.putFloat("s", seconds); foreach (var player in receiverPlayers) { player.user.session.client.SendMessage(msg); } }
public static void sendMessage(string senderUsername, string message) { RawMessage msg = new RawMessage(); msg.putInt("id", TypeIdGenerator.getMessageId(typeof(LChatMessage))); msg.putUTF8String("s", senderUsername); msg.putUTF8String("m", message); foreach (User u in Runner.users.Where(p => p.userState == User.UserState.LOBBY || p.userState == User.UserState.QUEUE)) { u.session.client.SendMessage(msg); } }
public static void sendMessage(ICollection <Player> recievers) { RawMessage msg = new RawMessage(); msg.putInt("id", TypeIdGenerator.getMessageId(typeof(GReadyStateRequest))); msg.putFloat("s", Science_Wars_Server.Game.READY_STATE_END_TIME_DEFAULT); foreach (Player p in recievers) { p.user.session.client.SendMessage(msg); } }
public static void sendMessage(User user, string message) { RawMessage msg = new RawMessage(); msg.putInt("id", TypeIdGenerator.getMessageId(typeof(GChatMessage))); msg.putUTF8String("s", user.username); msg.putUTF8String("m", message); foreach (Player p in user.player.game.players) { p.user.session.client.SendMessage(msg); } }
public static void sendMessage(Player receiverPlayer, int oldMinionTypeId, int upgradedMinionTypeId) { RawMessage msg = new RawMessage(); msg.putInt("id", TypeIdGenerator.getMessageId(typeof(GUpgradeMinionResult))); if (receiverPlayer != null) { msg.putInt("tid", oldMinionTypeId); msg.putInt("utid", upgradedMinionTypeId); receiverPlayer.user.session.client.SendMessage(msg); } }
public static void sendMessage(ICollection <Player> receiverPlayers, float nextPaymentTime) { if (receiverPlayers != null && receiverPlayers.Count != 0) { RawMessage msg = new RawMessage(); msg.putInt("id", TypeIdGenerator.getMessageId(typeof(GPaymentTimeInfo))); msg.putFloat("s", nextPaymentTime); foreach (var receiverPlayer in receiverPlayers) { receiverPlayer.user.session.client.SendMessage(msg); } } }