Exemple #1
0
        protected override void EndProcessing()
        {
            var privateData = (Hashtable)MyInvocation.MyCommand.Module.PrivateData;

            _context = (OrchestrationContext)privateData[SetFunctionInvocationContextCommand.ContextKey];

            _context.Actions.Add(new List <OrchestrationAction> {
                new CallActivityAction(FunctionName, Input)
            });

            var taskScheduled = _context.History.FirstOrDefault(
                e => e.EventType == HistoryEventType.TaskScheduled &&
                e.Name == FunctionName &&
                !e.IsProcessed);

            var taskCompleted = taskScheduled == null
                                    ? null
                                    : _context.History.FirstOrDefault(
                e => e.EventType == HistoryEventType.TaskCompleted &&
                e.TaskScheduledId == taskScheduled.EventId);

            if (taskCompleted != null)
            {
                taskScheduled.IsProcessed = true;
                taskCompleted.IsProcessed = true;
                WriteObject(TypeExtensions.ConvertFromJson(taskCompleted.Result));
            }
            else
            {
                _context.ActionEvent.Set();
                _waitForStop.WaitOne();
            }
        }
        private static object GetEventResult(HistoryEvent historyEvent)
        {
            // Output the result if and only if the history event is a completed activity function or a raised external event

            if (historyEvent.EventType == HistoryEventType.TaskCompleted)
            {
                return(TypeExtensions.ConvertFromJson(historyEvent.Result));
            }
            else if (historyEvent.EventType == HistoryEventType.EventRaised)
            {
                return(TypeExtensions.ConvertFromJson(historyEvent.Input));
            }
            return(null);
        }
        public void StopAndInitiateDurableTaskOrReplay(
            DurableTask task,
            OrchestrationContext context,
            bool noWait,
            Action <object> output,
            Action <string> onFailure,
            RetryOptions retryOptions = null)
        {
            context.OrchestrationActionCollector.Add(task.CreateOrchestrationAction());

            if (noWait)
            {
                output(task);
            }
            else
            {
                context.OrchestrationActionCollector.NextBatch();

                var scheduledHistoryEvent = task.GetScheduledHistoryEvent(context);
                var completedHistoryEvent = task.GetCompletedHistoryEvent(context, scheduledHistoryEvent);

                // We must check if the task has been completed first, otherwise external events will always wait upon replays
                if (completedHistoryEvent != null)
                {
                    CurrentUtcDateTimeUpdater.UpdateCurrentUtcDateTime(context);

                    if (scheduledHistoryEvent != null)
                    {
                        scheduledHistoryEvent.IsProcessed = true;
                    }

                    completedHistoryEvent.IsProcessed = true;

                    switch (completedHistoryEvent.EventType)
                    {
                    case HistoryEventType.TaskCompleted:
                        var eventResult = GetEventResult(completedHistoryEvent);
                        if (eventResult != null)
                        {
                            output(eventResult);
                        }
                        break;

                    case HistoryEventType.TaskFailed:
                        if (retryOptions == null)
                        {
                            onFailure(completedHistoryEvent.Reason);
                        }
                        else
                        {
                            // Reset IsProcessed, let RetryProcessor handle these events instead.
                            scheduledHistoryEvent.IsProcessed = false;
                            completedHistoryEvent.IsProcessed = false;

                            var shouldContinueProcessing =
                                RetryProcessor.Process(
                                    context.History,
                                    scheduledHistoryEvent,
                                    retryOptions.MaxNumberOfAttempts,
                                    onSuccess:
                                    result => {
                                output(TypeExtensions.ConvertFromJson(result));
                            },
                                    onFailure);

                            if (shouldContinueProcessing)
                            {
                                InitiateAndWaitForStop(context);
                            }
                        }
                        break;
                    }
                }
                else
                {
                    InitiateAndWaitForStop(context);
                }
            }
        }
Exemple #4
0
 private static object GetEventResult(HistoryEvent historyEvent)
 {
     return(TypeExtensions.ConvertFromJson(historyEvent.Result));
 }