// Start is called before the first frame update void Start() { _undoRedoManager = FindObjectOfType <UndoRedoManager>(); pointSpwaner = FindObjectOfType <TwoPointSpawner>(); target = Camera.main.transform; if (mainController == null) { mainController = FindObjectOfType <MainController>(); } }
/// <summary> /// The Unity Awake() method. /// </summary> public void Awake() { pointSpawner = GetComponent <TwoPointSpawner>(); Application.targetFrameRate = 60; }