Exemple #1
0
 public static void Init()
 {
     TwitchMod.Register("randomitem", s => ChampionsOfForest.Network.NetworkManager.SendItemDrop(ItemDataBase.GetRandomItem(Random.value * 2000), LocalPlayer.Transform.position + Vector3.up * 3f));
     TwitchMod.Register("buff", s =>
     {
         int r = Random.Range(0, positiveBuffs.Length);
         BuffDB.AddBuff(positiveBuffs[r], 90000, positiveBuffs_amounts[r], 10);
     });
     TwitchMod.Register("debuff", s =>
     {
         int r = Random.Range(0, negativeBuffs.Length);
         BuffDB.AddBuff(negativeBuffs[r], 90001, negativeBuffs_amounts[r], 10);
     });
     TwitchMod.Register("meteors", s => Meteor.CreateEnemy(LocalPlayer.Transform.position, Random.Range(0, 1000000)));
     TwitchMod.Register("laser", s => EnemyLaser.CreateLaser(LocalPlayer.Transform.position - LocalPlayer.Transform.forward * 10, LocalPlayer.Transform.forward));
     TwitchMod.Register("cataclysm", s => Cataclysm.Create(LocalPlayer.Transform.position, 7, 100, 5, Cataclysm.TornadoType.Fire, true));
 }
Exemple #2
0
 public static void Init()
 {
     TwitchMod.Register("burn", (s) => LocalPlayer.Stats.Burn());
     TwitchMod.Register("hunger", (s) => LocalPlayer.Stats.Fullness -= 0.33f);
     TwitchMod.Register("feed", (s) => LocalPlayer.Stats.Fullness   += 0.33f);
     TwitchMod.Register("drink", (s) => LocalPlayer.Stats.Thirst    -= 0.33f);
     TwitchMod.Register("thirst", (s) => LocalPlayer.Stats.Thirst   += 0.33f);
     TwitchMod.Register("heal", (s) => LocalPlayer.Stats.Health     += 100);
     TwitchMod.Register("infect", (s) => LocalPlayer.Stats.BloodInfection.GetInfected());
     TwitchMod.Register("cure", (s) => LocalPlayer.Stats.BloodInfection.Cure());
     TwitchMod.Register("tired", (s) => LocalPlayer.Stats.Energy   = 0);
     TwitchMod.Register("energy", (s) => LocalPlayer.Stats.Energy += 100);
     TwitchMod.Register("sit", (s) => LocalPlayer.Stats.SitDown());
     TwitchMod.Register("build", (s) => CheatMod.BuildGhost(s));
     TwitchMod.Register("yeet", (s) => CheatMod.Push(s));
     TwitchMod.Register("revive", (s) => LocalPlayer.Stats.HealedMp());
     TwitchMod.Register("jump", (s) => LocalPlayer.Transform.position += Vector3.up * 8);
     TwitchMod.Register("sleep", (s) => LocalPlayer.Stats.GoToSleep());
     TwitchMod.Register("settime", (s) => LocalPlayer.Stats.GoToSleep());
     TwitchMod.Register("shake", (s) => LocalPlayer.HitReactions.enableFootShake(1, 10));
     TwitchMod.Register("birb", (s) => LocalPlayer.HitReactions.doBirdOnHand());
     TwitchMod.Register("removeitem", (s) => RemoveAnyItemCmd(s));
     TwitchMod.Register("equipitem", (s) => EquipAnyItemCmd(s));
     TwitchMod.Register("additem", (s) => AddAnyItemCmd(s));
     TwitchMod.Register("createitem", (s) => SpawnAnyItem(s));
     TwitchMod.Register("explosives", (s) => LocalPlayer.Inventory.AddItem(29, 5));
     TwitchMod.Register("armsy", (s) => CheatMod.Spawnenemy("armsy"));
     TwitchMod.Register("sausage", (s) => CheatMod.Spawnenemy("worm"));
     TwitchMod.Register("megan", (s) => CheatMod.Spawnenemy("girl"));
     TwitchMod.Register("vags", (s) => CheatMod.Spawnenemy("vags"));
     TwitchMod.Register("fatman", (s) => CheatMod.Spawnenemy("fat"));
     TwitchMod.Register("fireman", (s) => CheatMod.Spawnenemy("fireman"));
     TwitchMod.Register("enemy", (s) => CheatMod.Spawnenemy(s));
     TwitchMod.Register("killenemy", (s) => CheatMod.KillEnemy(s));
     TwitchMod.Register("prefab", s => CheatMod.SpawnPrefab(s));
 }