void alarm_Update() { // Wait for snooze button to be pressed if (story.State == TwineStoryState.Idle && alarm_buttonClicked) { story.Advance("snooze"); } }
public void selectOption(int dispOptionNum) { int twineOptionNum = validOptionMap [dispOptionNum]; if (twineOptionNum >= currentStory.Links.Count) { Debug.Log("This option is not in range"); return; } //Debug.Log("You chose " + currentStory.Links[option].Text); currentStory.Advance(currentStory.Links[twineOptionNum]); }