protected void SetTween(TweenerCore <Vector3, Path, PathOptions> tween) { if (direction == AnimationDirection.From) { tween.From(); } tween.SetEase(ease); tween.SetRelative(isRelative); tween.Pause(); tweener = tween; }
protected void SetTween(TweenerCore <Vector3, Path, PathOptions> tween) { if (direction == AnimationDirection.From) { tween.From(); } tween.SetEase(ease); tween.SetRelative(isRelative); tween.Pause(); tweener = tween; }