private void mi_poker()
    {
        string mi = _model.getValue("mi_kind");

        Debug.Log("mi = " + mi);
        if (mi == "")
        {
            return;
        }

        _mi_pokerboard.gameObject.SetActive(true);

        int    poker_idx = 0;
        string poker     = "";

        if (mi == "Player")
        {
            poker = _poker.get_poker(poker_type.Player);
        }
        if (mi == "Banker")
        {
            poker = _poker.get_poker(poker_type.Banker);
        }
        if (mi == "River")
        {
            poker = _poker.get_poker(poker_type.River);
        }
        poker_idx = _poker.pokerTrans(poker);

        _mi_pokerboard.transform.FindChild("poker").GetComponent <Image> ().sprite = _poker_sprite [poker_idx];         //Your sprite
        TweenSequence se = _mi_pokerboard.transform.FindChild("poker").GetComponent <TweenSequence> ();

        se.BeginSequence();
        TweenTransforms trans = _mi_pokerboard.transform.FindChild("poker").GetComponent <TweenTransforms> ();

        trans.TweenCompleted += tween_ok;
    }