protected virtual void OnDragDropStart() { //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Expected O, but got Unknown //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_011b: Unknown result type (might be due to invalid IL or missing references) //IL_0156: Unknown result type (might be due to invalid IL or missing references) //IL_015b: Expected O, but got Unknown if (!draggedItems.Contains(this)) { draggedItems.Add(this); } if (mDragScrollView != null) { mDragScrollView.set_enabled(false); } if (mButton != null) { mButton.isEnabled = false; } else if (mCollider != null) { mCollider.set_enabled(false); } else if (mCollider2D != null) { mCollider2D.set_enabled(false); } mParent = mTrans.get_parent(); mRoot = NGUITools.FindInParents<UIRoot>(mParent); mGrid = NGUITools.FindInParents<UIGrid>(mParent); mTable = NGUITools.FindInParents<UITable>(mParent); if (UIDragDropRoot.root != null) { mTrans.set_parent(UIDragDropRoot.root); } Vector3 localPosition = mTrans.get_localPosition(); localPosition.z = 0f; mTrans.set_localPosition(localPosition); TweenPosition component = this.GetComponent<TweenPosition>(); if (component != null) { component.set_enabled(false); } SpringPosition component2 = this.GetComponent<SpringPosition>(); if (component2 != null) { component2.set_enabled(false); } NGUITools.MarkParentAsChanged(this.get_gameObject()); if (mTable != null) { mTable.repositionNow = true; } if (mGrid != null) { mGrid.repositionNow = true; } }
private IEnumerator ChangePanelLeft(SmithManager.SmithGrowData data) { centerAnim.set_enabled(true); centerAnim.ResetToBeginning(); centerAnim.duration = 0.1f; centerAnim.from = defaultCenterPos; centerAnim.to = new Vector3(defaultCenterPos.x + 200f, defaultCenterPos.y, defaultCenterPos.z); centerAnim.PlayForward(); rightAnim.set_enabled(true); rightAnim.ResetToBeginning(); rightAnim.duration = 0.1f; rightAnim.from = defaultRightPos; rightAnim.to = new Vector3(defaultRightPos.x + 200f, defaultRightPos.y, defaultRightPos.z); rightAnim.PlayForward(); leftAnim.set_enabled(true); leftAnim.ResetToBeginning(); leftAnim.duration = 0.1f; leftAnim.from = defaultLeftPos; leftAnim.to = new Vector3(defaultLeftPos.x + 200f, defaultLeftPos.y, defaultLeftPos.z); leftAnim.PlayForward(); while (centerAnim.get_enabled()) { yield return((object)null); } SetModifyPanel(data); centerAnim.set_enabled(true); centerAnim.ResetToBeginning(); centerAnim.duration = 0.1f; centerAnim.from = new Vector3(defaultCenterPos.x - 200f, defaultCenterPos.y, defaultCenterPos.z); centerAnim.to = defaultCenterPos; centerAnim.PlayForward(); rightAnim.set_enabled(true); rightAnim.ResetToBeginning(); rightAnim.duration = 0.1f; rightAnim.from = new Vector3(defaultRightPos.x - 200f, defaultRightPos.y, defaultRightPos.z); rightAnim.to = defaultRightPos; rightAnim.PlayForward(); leftAnim.set_enabled(true); leftAnim.ResetToBeginning(); leftAnim.duration = 0.1f; leftAnim.from = new Vector3(defaultLeftPos.x - 200f, defaultLeftPos.y, defaultLeftPos.z); leftAnim.to = defaultLeftPos; leftAnim.PlayForward(); }
private IEnumerator DoLoadModel() { InitRenderTexture(UI.TEX_MODEL, 45f, false); SmithManager.SmithGrowData smith_data = MonoBehaviourSingleton <SmithManager> .I.GetSmithData <SmithManager.SmithGrowData>(); int max = smith_data.evolveData.evolveEquipDataTable.Length; itemModelRoot = Utility.CreateGameObject("ItemModelRoot", GetRenderTextureModelTransform(UI.TEX_MODEL), -1); itemModelRoot.set_localPosition(Vector3.get_up() * 100f); itemModelRoot.set_localEulerAngles(Vector3.get_zero()); itemModels = (Transform[])new Transform[max]; bool[] load_complete = new bool[max]; for (int l = 0; l < max; l++) { LoadItemModelData(l, max, delegate(int index) { ((_003CDoLoadModel_003Ec__Iterator13A) /*Error near IL_0101: stateMachine*/)._003Cload_complete_003E__2[index] = true; }); } while (true) { bool is_wait = false; for (int k = 0; k < max; k++) { if (!load_complete[k]) { is_wait = true; break; } } if (!is_wait) { break; } yield return((object)null); } SmithManager.SmithGrowData data = MonoBehaviourSingleton <SmithManager> .I.GetSmithData <SmithManager.SmithGrowData>(); defaultModelPos = itemModels[data.evolveData.selectIndex].get_transform().get_localPosition(); animPosList = new List <TweenPosition>(); for (int j = 0; j < max; j++) { TweenPosition animPos = itemModels[j].get_gameObject().AddComponent <TweenPosition>(); animPosList.Add(animPos); animPos.set_enabled(false); } for (int i = 0; i < max; i++) { if (i != data.evolveData.selectIndex) { itemModels[i].set_localPosition(new Vector3(10f, 0f, 0f)); } } EnableRenderTexture(UI.TEX_MODEL); }
private void OnDisable() { if (this.mStarted && this.tweenTarget != null) { TweenPosition component = this.tweenTarget.GetComponent <TweenPosition>(); if (component != null) { component.value = this.mPos; component.set_enabled(false); } } }
protected virtual void OnDragDropStart() { if (this.mDragScrollView != null) { this.mDragScrollView.set_enabled(false); } if (this.mButton != null) { this.mButton.isEnabled = false; } else if (this.mCollider != null) { this.mCollider.set_enabled(false); } else if (this.mCollider2D != null) { this.mCollider2D.set_enabled(false); } this.mParent = this.mTrans.get_parent(); this.mRoot = NGUITools.FindInParents <UIRoot>(this.mParent); this.mGrid = NGUITools.FindInParents <UIGrid>(this.mParent); this.mTable = NGUITools.FindInParents <UITable>(this.mParent); if (UIDragDropRoot.root != null) { this.mTrans.set_parent(UIDragDropRoot.root); } Vector3 localPosition = this.mTrans.get_localPosition(); localPosition.z = 0f; this.mTrans.set_localPosition(localPosition); TweenPosition component = base.GetComponent <TweenPosition>(); if (component != null) { component.set_enabled(false); } SpringPosition component2 = base.GetComponent <SpringPosition>(); if (component2 != null) { component2.set_enabled(false); } NGUITools.MarkParentAsChanged(base.get_gameObject()); if (this.mTable != null) { this.mTable.repositionNow = true; } if (this.mGrid != null) { this.mGrid.repositionNow = true; } }
private void OnDisable() { //IL_0036: Unknown result type (might be due to invalid IL or missing references) if (mStarted && tweenTarget != null) { TweenPosition component = tweenTarget.GetComponent <TweenPosition>(); if (component != null) { component.value = mPos; component.set_enabled(false); } } }
public static TweenPosition Begin(GameObject go, float duration, Vector3 pos) { TweenPosition tweenPosition = UITweener.Begin <TweenPosition>(go, duration); tweenPosition.from = tweenPosition.value; tweenPosition.to = pos; if (duration <= 0f) { tweenPosition.Sample(1f, true); tweenPosition.set_enabled(false); } return(tweenPosition); }
public static TweenPosition Begin(GameObject go, float duration, Vector3 pos) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) TweenPosition tweenPosition = UITweener.Begin <TweenPosition>(go, duration, true); tweenPosition.from = tweenPosition.value; tweenPosition.to = pos; if (duration <= 0f) { tweenPosition.Sample(1f, true); tweenPosition.set_enabled(false); } return(tweenPosition); }
private TweenPosition PlayMove(Vector3 from, Vector3 to, float time, Action Onfinished, bool isActive, bool isReverse = false) { TweenPosition tweenPosition = this.tweenPosition; tweenPosition.set_enabled(true); tweenPosition.ResetToBeginning(); tweenPosition.from = from; tweenPosition.to = to; tweenPosition.duration = time; tweenPosition.onFinished.Clear(); tweenPosition.SetOnFinished(delegate { if (Onfinished != null) { Onfinished.Invoke(); } this.SetActive(isActive); }); tweenPosition.animationCurve = ((!isReverse) ? this.ForwardCurve : this.ReverseCurve); tweenPosition.PlayForward(); return(tweenPosition); }
public bool Initialize(Character _chara, int damage, DAMAGE_COLOR color, ELEMENT_TYPE element, bool isAutoPlay = true) { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_0114: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_01b2: Unknown result type (might be due to invalid IL or missing references) //IL_01b7: Unknown result type (might be due to invalid IL or missing references) chara = _chara; higthOffset = damadeNum.height; if (!SetPosFromWorld(chara._position + offset, true)) { return(false); } enable = true; damadeNum.text = damage.ToString(); switch (color) { case DAMAGE_COLOR.DAMAGE: if (elementColor.Count >= 0 && elementColor.Count > (int)element) { damadeNum.color = elementColor[(int)element].main; damadeNum.effectColor = elementColor[(int)element].effect; } else { damadeNum.color = elementColor[6].main; damadeNum.effectColor = elementColor[6].effect; } break; case DAMAGE_COLOR.HEAL: damadeNum.color = healColor.main; damadeNum.effectColor = healColor.effect; break; } if (animPos != null) { animPos.ResetToBeginning(); animPos.set_enabled(false); } if (animAlpha != null) { animAlpha.ResetToBeginning(); animAlpha.set_enabled(false); } if (animScale != null) { animScale.ResetToBeginning(); animScale.set_enabled(false); } this.get_transform().set_localScale(Vector3.get_zero()); if (isAutoPlay) { Play(); } return(true); }