public static bool FlagPlayOnEnable(this TweenPlayFlags self) { return(self.HasFlagNonAlloc(TweenPlayFlags.PlayOnEnable)); }
public static bool FlagPlayOnStart(this TweenPlayFlags self) { return(self.HasFlagNonAlloc(TweenPlayFlags.PlayOnStart)); }
public static bool FlagReversed(this TweenPlayFlags self) { return(self.HasFlagNonAlloc(TweenPlayFlags.Reverse)); }
public static bool FlagLoop(this TweenPlayFlags self) { return(self.HasFlagNonAlloc(TweenPlayFlags.Loop)); }
public static bool FlagPingPong(this TweenPlayFlags self) { return(self.HasFlagNonAlloc(TweenPlayFlags.PingPong)); }
public static bool HasFlagNonAlloc(this TweenPlayFlags self, TweenPlayFlags flag) { return((self & flag) == flag); }