} //END Play //--------------------------------------------// /// <summary> /// Checks if there are any paused tweens that are modifying the values on your component or object /// </summary> /// <typeparam name="T">Component or Object</typeparam> /// <param name="checkThis">Checks this component/object for any paused tweens that might be modifying its values</param> /// <returns></returns> public static bool IsPaused<T>( this T checkThis ) //--------------------------------------------// { return TweenManager.IsPaused( checkThis ); } //END IsPaused