Exemple #1
0
    /// <summary>
    /// Start the tweening operation.
    /// </summary>

    static public TweenFloat Begin(GameObject go, Component com, string cName, float duration, float target)
    {
        TweenFloat comp = UITweener.Begin <TweenFloat>(go, duration);

        comp.prf = new PropertyReference();
        comp.prf.Set(com, cName);
        comp.from = comp.value;
        comp.to   = target;


        if (duration <= 0f)
        {
            comp.Sample(1f, true);
            comp.enabled = false;
        }
        return(comp);
    }