Exemple #1
0
    public override void OnInspectorGUI()
    {
        GUILayout.Space(6f);
        NGUIEditorTools.SetLabelWidth(120f);

        TweenFOV tw = target as TweenFOV;

        GUI.changed = false;

        float from = EditorGUILayout.Slider("From", tw.from, 1f, 180f);
        float to   = EditorGUILayout.Slider("To", tw.to, 1f, 180f);

        if (GUI.changed)
        {
            NGUIEditorTools.RegisterUndo("Tween Change", tw);
            tw.from = from;
            tw.to   = to;
            if (preview)
            {
                tw.Sample(tw.tweenFactor, false);
            }
            NGUITools.SetDirty(tw);
        }

        DrawCommonProperties();
    }
Exemple #2
0
    public static TweenFOV Begin(GameObject go, float duration, float to)
    {
        TweenFOV nfov = UITweener.Begin <TweenFOV>(go, duration);

        nfov.from = nfov.fov;
        nfov.to   = to;
        if (duration <= 0f)
        {
            nfov.Sample(1f, true);
            nfov.enabled = false;
        }
        return(nfov);
    }
Exemple #3
0
    // Token: 0x0600345E RID: 13406 RVA: 0x00109668 File Offset: 0x00107A68
    public static TweenFOV Begin(GameObject go, float duration, float to)
    {
        TweenFOV tweenFOV = UITweener.Begin <TweenFOV>(go, duration);

        tweenFOV.from = tweenFOV.value;
        tweenFOV.to   = to;
        if (duration <= 0f)
        {
            tweenFOV.Sample(1f, true);
            tweenFOV.enabled = false;
        }
        return(tweenFOV);
    }
Exemple #4
0
	/// <summary>
	/// Start the tweening operation.
	/// </summary>

	static public TweenFOV Begin (GameObject go, float duration, float to)
	{
		TweenFOV comp = UITweener.Begin<TweenFOV>(go, duration);
		comp.from = comp.fov;
		comp.to = to;

		if (duration <= 0f)
		{
			comp.Sample(1f, true);
			comp.enabled = false;
		}
		return comp;
	}