private void _PlayerExit() { TweenEvents.TweenPopupSpiral(popupText.transform, false); active = false; PlayerExit(); }
private void _PlayerEnter() { TweenEvents.TweenPopupSpiral(popupText.transform); active = true; PlayerEnter(); }
private void _PlayerExit() { TweenEvents.TweenPopupSpiral(popupText.transform, false); active = false; PlayerExit(); }
private void _PlayerEnter() { TweenEvents.TweenPopupSpiral(popupText.transform); active = true; PlayerEnter(); }