public void Cibles4() { Sarbacane_East.SetActive(false); Sarbacane_West.SetActive(true); Sarbacane_North_East.SetActive(false); Sarbacane_North_West.SetActive(false); Aura_Cible1.SetActive(false); Aura_Cible2.SetActive(false); Aura_Cible3.SetActive(false); Aura_Cible4.SetActive(true); Tuto01.SetActive(false); can_Shoot = true; if (!tuto02_Activated) { Tuto02.SetActive(true); tuto02_Activated = true; } }
void Scoring() { Tuto02.SetActive(false); ActualScore += AddScore; score.text = "" + ActualScore; }