public int TurretSpotToInt(TurretSpot spot) { int ans = -1; _turretSpotToInt.TryGetValue(spot, out ans); if (ans == -1) { Debug.LogError("Something's wrong."); } return ans; }
public static int TurretSpotToInt(PlayerId id, TurretSpot spot) { TurretHelper[] turretHelpers = FindObjectsOfType<TurretHelper>(); return turretHelpers.FirstOrDefault(obj => obj.player == id).TurretSpotToInt(spot); }
public void SetSpot(TurretSpot spot) { _spot = spot; }