public int TurretSpotToInt(TurretSpot spot)
 {
     int ans = -1;
     _turretSpotToInt.TryGetValue(spot, out ans);
     if (ans == -1) {
         Debug.LogError("Something's wrong.");
     }
     return ans;
 }
 public static int TurretSpotToInt(PlayerId id, TurretSpot spot)
 {
     TurretHelper[] turretHelpers = FindObjectsOfType<TurretHelper>();
     return turretHelpers.FirstOrDefault(obj => obj.player == id).TurretSpotToInt(spot);
 }
 public void SetSpot(TurretSpot spot)
 {
     _spot = spot;
 }