private void FetchTurn(int positionId, Action <string> callback) { DataManager <PositionTurn> turnDM = DataManagerFactory.GetManager <PositionTurn> (); TurnRequest request = new TurnRequest(User.Id, User.Code, positionId); request.Get((results, ex) => { if (results == null) { callback("Not found"); } else { IEnumerator <PositionTurn> i = results.GetEnumerator(); if (i.MoveNext()) { PositionTurn pt = i.Current; turnDM.SaveItem(pt); callback(pt.Content); } else { callback("Not Found"); } } }); }
/// <summary> /// Включение/выключение бота (только телеграм) /// </summary> /// <param name="request"></param> /// <param name="masterId"></param> /// <returns></returns> public async Task TurnBotAsync(TurnRequest request, int masterId) { Bot dataBot = await context.Bots.FirstOrDefaultAsync(b => b.Id == request.BotId); BotActivity bot = BotStorage.ActivityBots.FirstOrDefault(b => b.Id == request.BotId); if (dataBot != null && dataBot.MasterId == masterId) { if (!request.TurnOn) { if (bot != null) { BotStorage.ActivityBots.Remove(bot); dataBot.IsActive = false; } } else { if (bot == null) { // бот автоматом добавляется в конструкторе dataBot.IsActive = true; BotActivity botActive = await TakeAsBotActivity(dataBot); botActive.Sessions = await context.Sessions.Where(s => s.BotId == botActive.Id).ToListAsync(); await botActive.UploadFunctionalAsync(); } } await context.SaveChangesAsync(); } }
public static void RequestTurn(Unit unit, Action <Vector3, bool> callback) { Debug.Log(unit.name + " requested turn"); TurnRequest newRequest = new TurnRequest(unit, callback); instance.turnRequestQueue.Enqueue(newRequest); instance.TryProcessNext(); }
void TryProcessNext() { if (!isProcessingTurn && turnRequestQueue.Count > 0) { currentTurnRequest = turnRequestQueue.Dequeue(); isProcessingTurn = true; turnHandler.StartHandleTurn(currentTurnRequest.currentUnit); } }
public async Task <JsonResult> TurnBot([FromBody] TurnRequest request) { if (request != null) { await botServ.TurnBotAsync(request, (await accServ.GetCurrentUserAsync(User.Identity.Name)).Id); return(Json(true)); } return(Json(false)); }
public void SubmitTurn(GameTurn turn) { var cToken = new System.Threading.CancellationToken(); var request = new TurnRequest() { MatchId = matchID, DomGameTurn = turn }; var response = client.SubmitTurn(request, null, null, cToken); if (response.TurnStatus == TurnStatus.InvalidTurn) { Console.WriteLine("Ooops, invalid turn!"); AbortMatch(); } }
public async Task<ActionResult<TurnResponse>> Turn([FromBody] TurnRequest request) { await _machine.TurnAsync(request.Degrees); return _machine.Position.To<TurnResponse>(); }