public PossibleMove(TurnMove turnMove, Coord pos, Highlight light, int facing) { this.turnMove = turnMove; this.destination = pos; highlight = light; this.facing = facing; }
private void ExpectMove() { expectedMove = new TurnMove(currentShip); expectedMove.OnMoveComplete += OnMoveComplete; expectedMove.Show(); nextTurnButton.interactable = false; nextTurnButtonText.text = "Move your ship"; }
public RammingMove(TurnMove turnMove, Coord pos, Highlight light) { this.turnMove = turnMove; this.pos = pos; highlight = light; }