Exemple #1
0
 // Use this for initialization
 void Start()
 {
     user     = GetComponent <Rigidbody2D>();
     playerHp = 100f;
     checkTeam();
     turnMaker = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <TurnMaker>();
 }
 void Awake()
 {
     //these variables are just to simulate round 2
     _totalHpFirst = 0;
     _totalHp      = 0;
     turnMaker     = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <TurnMaker>();
 }
Exemple #3
0
    public void StartTurn(Player player)
    {
        WhoseTurn = player;

        timer.StartTimer();
        GlobalSettings.Instance.EnableEndTurnButtonOnStart(player);
        TurnMaker turnMaker = WhoseTurn.GetComponent <TurnMaker>();

        turnMaker.OnTurnStart();
        if (turnMaker is PlayerTurnMaker)
        {
            WhoseTurn.HighlightPlayableCards();
        }
        WhoseTurn.OtherPlayer.HighlightPlayableCards(true);
    }
        public CircularGame(TurnMaker tm, CircularBoard board, Random rnd, int numberOfCards, List <Player> players, DiceManager dm) : base(rnd, players, dm)
        {
            CBoard = board;
            Tm     = tm;

            for (int i = 0; i < numberOfCards / 3; i++)
            {
                PunishementCard pCard = new PunishementCard("Cursed Square", "Cursed by a powerful enchantress, you started to go back.", Rnd.Next(1, 10));
                Cards.Add(pCard);
                BlessCard bCard = new BlessCard("Blessed Square", "The gods have seen your worthy spirit and guided your steps!", Rnd.Next(1, 10));
                Cards.Add(bCard);
                ScoreCard sCard = new ScoreCard("Score Affected", "You steeped on a strange thing that affected your score. I am wondering how...", Rnd.Next(-2000, 2001));
                Cards.Add(sCard);
            }

            CBoard.InsertCards(numberOfCards, Cards);
        }
 // Use this for initialization
 void Start()
 {
     turnMaker = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <TurnMaker>();
     teamColor = turnMaker.GetColor();
 }
Exemple #6
0
 void Start()
 {
     rightRotation = new Vector3(0, 0, 1.75f);
     leftRotation  = new Vector3(0, 0, -1.75f);
     turnMaker     = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <TurnMaker>();
 }