void Start() { StartText = GameObject.Find("StartText"); TuningText = GameObject.Find("TuningText"); variables = GameObject.Find("TuningVariables").GetComponent<TuningVariables>(); if (!variables.variablesSaved) { variables.ResetVariables(); } if (Application.loadedLevelName == "StartScreen") { StartText.GetComponent<Text>().text = variables.startButtonText; TuningText.GetComponent<Text>().text = variables.tuningVariablesButtonText; } inputGameLength = variables.gameLength.ToString(); inputRedTime = variables.redFontTimeThreshold.ToString(); inputGridWidth = variables.gridWidth.ToString(); inputGridHeight = variables.gridHeight.ToString(); inputStart = variables.startButtonText; inputTuning = variables.tuningVariablesButtonText; }