public static string GetDescription(this TrophyObjective self) { GameManager instance = MonoSingleton <GameManager> .Instance; string str1 = string.Empty; string str2 = string.Empty; char[] chArray = new char[1] { ',' }; if (!string.IsNullOrEmpty(self.Param.Expr)) { return(string.Format(LocalizedText.Get(self.Param.Expr), (object)self.ival)); } switch (self.type) { case TrophyConditionTypes.winquest: if (string.IsNullOrEmpty(self.sval)) { return(string.Format(LocalizedText.Get("sys.TROPHY_WINQUEST_NORMAL"), (object)self.ival)); } QuestParam quest1 = instance.FindQuest(self.sval); return(string.Format(LocalizedText.Get("sys.TROPHY_WINQUEST"), quest1 == null ? (object)("?" + self.sval) : (object)quest1.name, (object)self.ival)); case TrophyConditionTypes.killenemy: UnitParam unitParam1 = instance.GetUnitParam(self.sval); return(string.Format(LocalizedText.Get("sys.TROPHY_KILLENEMY"), unitParam1 == null ? (object)("?" + self.sval) : (object)unitParam1.name, (object)self.ival)); case TrophyConditionTypes.getitem: ItemParam itemParam = instance.GetItemParam(self.sval); return(string.Format(LocalizedText.Get("sys.TROPHY_GETITEM"), itemParam == null ? (object)("?" + self.sval) : (object)itemParam.name, (object)self.ival)); case TrophyConditionTypes.playerlv: return(string.Format(LocalizedText.Get("sys.TROPHY_PLAYERLV"), (object)self.ival)); case TrophyConditionTypes.winelite: return(string.Format(LocalizedText.Get("sys.TROPHY_WINQUEST_ELITE"), (object)self.ival)); case TrophyConditionTypes.winevent: return(string.Format(LocalizedText.Get("sys.TROPHY_WINQUEST_EVENT"), (object)self.ival)); case TrophyConditionTypes.gacha: return(string.Format(LocalizedText.Get("sys.TROPHY_GACHA"), (object)self.ival)); case TrophyConditionTypes.multiplay: return(string.Format(LocalizedText.Get("sys.TROPHY_MULTIPLAY"), (object)self.ival)); case TrophyConditionTypes.ability: return(string.Format(LocalizedText.Get("sys.TROPHY_ABILITY"), (object)self.ival)); case TrophyConditionTypes.soubi: return(string.Format(LocalizedText.Get("sys.TROPHY_SOUBI"), (object)self.ival)); case TrophyConditionTypes.buygold: return(string.Format(LocalizedText.Get("sys.TROPHY_BUYGOLD"), (object)self.ival)); case TrophyConditionTypes.vip: return(string.Format(LocalizedText.Get("sys.TROPHY_VIP"), (object)self.ival)); case TrophyConditionTypes.stamina: return(string.Format(LocalizedText.Get("sys.TROPHY_STAMINA"), (object)int.Parse(self.sval.Substring(0, 2)), (object)int.Parse(self.sval.Substring(3, 2)))); case TrophyConditionTypes.arena: return(string.Format(LocalizedText.Get("sys.TROPHY_ARENA"), (object)self.ival)); case TrophyConditionTypes.winarena: return(string.Format(LocalizedText.Get("sys.TROPHY_WINARENA"), (object)self.ival)); case TrophyConditionTypes.review: return(LocalizedText.Get("sys.TROPHY_REVIEW")); case TrophyConditionTypes.followtwitter: return(LocalizedText.Get("sys.TROPHY_FOLLOWTWITTER")); case TrophyConditionTypes.fggid: return(LocalizedText.Get("sys.TROPHY_FGGID")); case TrophyConditionTypes.unitlevel: UnitParam unitParam2 = instance.GetUnitParam(self.sval); return(string.Format(LocalizedText.Get("sys.TROPHY_UNITLV"), unitParam2 == null ? (object)("?" + self.sval) : (object)unitParam2.name, (object)self.ival)); case TrophyConditionTypes.evolutionnum: UnitParam unitParam3 = instance.GetUnitParam(self.sval); return(string.Format(LocalizedText.Get("sys.TROPHY_EVOLUTIONCNT"), unitParam3 == null ? (object)("?" + self.sval) : (object)unitParam3.name, (object)(self.ival + 1))); case TrophyConditionTypes.joblevel: string[] strArray1 = self.sval.Split(chArray); UnitParam unitParam4 = instance.GetUnitParam(strArray1[0]); JobParam jobParam1 = instance.GetJobParam(strArray1[1]); return(string.Format(LocalizedText.Get("sys.TROPHY_JOBLV"), unitParam4 == null ? (object)("?" + strArray1[0]) : (object)unitParam4.name, jobParam1 == null ? (object)("?" + strArray1[1]) : (object)jobParam1.name, (object)self.ival)); case TrophyConditionTypes.logincount: return(string.Format(LocalizedText.Get("sys.TROPHY_LOGINCNT"), (object)self.ival)); case TrophyConditionTypes.upunitlevel: return(string.Format(LocalizedText.Get("sys.TROPHY_UNITLVUP"), (object)SRPG_Extensions.GetUnitName(self.sval), (object)self.ival)); case TrophyConditionTypes.makeunitlevel: if (!string.IsNullOrEmpty(self.sval)) { return(string.Format(LocalizedText.Get("sys.TROPHY_UNITLVMAKE"), (object)SRPG_Extensions.GetUnitName(self.sval), (object)self.ival)); } return(string.Format(LocalizedText.Get("sys.TROPHY_UNITLVMAKE_DEFAULT"), (object)self.ival)); case TrophyConditionTypes.unitequip: return(string.Format(LocalizedText.Get("sys.TROPHY_EQUIP"), (object)SRPG_Extensions.GetUnitName(self.sval), (object)self.ival)); case TrophyConditionTypes.upjoblevel: if (!string.IsNullOrEmpty(self.sval)) { string[] strArray2 = self.sval.Split(chArray); UnitParam unitParam5 = instance.GetUnitParam(strArray2[0]); JobParam jobParam2 = instance.GetJobParam(strArray2[1]); str2 = unitParam5 == null ? "?" + strArray2[0] : unitParam5.name; str1 = jobParam2 == null ? "?" + strArray2[1] : jobParam2.name; } if (!string.IsNullOrEmpty(str2)) { if (!string.IsNullOrEmpty(str1)) { return(string.Format(LocalizedText.Get("sys.TROPHY_JOBLVUP"), (object)str2, (object)str1, (object)self.ival)); } return(string.Format(LocalizedText.Get("sys.TROPHY_JOBLVUP_ANYJOB"), (object)str2, (object)self.ival)); } if (!string.IsNullOrEmpty(str1)) { return(string.Format(LocalizedText.Get("sys.TROPHY_JOBLVUP_ANYJOB_ANYUNIT"), (object)self.ival)); } return(string.Format(LocalizedText.Get("sys.TROPHY_JOBLVUP"), (object)str2, (object)str1, (object)self.ival)); case TrophyConditionTypes.makejoblevel: if (!string.IsNullOrEmpty(self.sval)) { string[] strArray2 = self.sval.Split(chArray); UnitParam unitParam5 = instance.GetUnitParam(strArray2[0]); JobParam jobParam2 = instance.GetJobParam(strArray2[1]); string str3 = unitParam5 == null ? "?" + strArray2[0] : unitParam5.name; string str4 = jobParam2 == null ? "?" + strArray2[1] : jobParam2.name; if (!string.IsNullOrEmpty(str3)) { if (!string.IsNullOrEmpty(str4)) { return(string.Format(LocalizedText.Get("sys.TROPHY_JOBLVMAKE"), (object)str3, (object)str4, (object)self.ival)); } return(string.Format(LocalizedText.Get("sys.TROPHY_JOBLVMAKE_ANYJOB"), (object)str3, (object)self.ival)); } if (!string.IsNullOrEmpty(str4)) { return(string.Format(LocalizedText.Get("sys.TROPHY_JOBLVMAKE_ANYUNIT"), (object)str4, (object)self.ival)); } } return(string.Format(LocalizedText.Get("sys.TROPHY_JOBLVMAKE_DEFAULT"), (object)self.ival)); case TrophyConditionTypes.limitbreak: if (!string.IsNullOrEmpty(self.sval)) { return(string.Format(LocalizedText.Get("sys.TROPHY_LIMITBREAK"), (object)SRPG_Extensions.GetUnitName(self.sval), (object)self.ival)); } return(string.Format(LocalizedText.Get("sys.TROPHY_LIMITBREAK_DEFAULT"), (object)self.ival)); case TrophyConditionTypes.evoltiontimes: if (string.IsNullOrEmpty(self.sval) || string.IsNullOrEmpty(SRPG_Extensions.GetUnitName(self.sval))) { return(string.Format(LocalizedText.Get("sys.TROPHY_EVOLUTIONTIMES_ANY"), (object)self.ival)); } return(string.Format(LocalizedText.Get("sys.TROPHY_EVOLUTIONTIMES"), (object)SRPG_Extensions.GetUnitName(self.sval), (object)self.ival)); case TrophyConditionTypes.changejob: if (!string.IsNullOrEmpty(self.sval)) { return(string.Format(LocalizedText.Get("sys.TROPHY_CHANGEJOB"), (object)SRPG_Extensions.GetUnitName(self.sval), (object)self.ival)); } return(string.Format(LocalizedText.Get("sys.TROPHY_CHANGEJOB_DEFAULT"), (object)self.ival)); case TrophyConditionTypes.changeability: return(string.Format(LocalizedText.Get("sys.TROPHY_CHANGEABILITY"), (object)SRPG_Extensions.GetUnitName(self.sval), (object)self.ival)); case TrophyConditionTypes.makeabilitylevel: if (string.IsNullOrEmpty(self.sval)) { return(string.Format(LocalizedText.Get("sys.TROPHY_ABILITYLV_DEFAULT"), (object)self.ival)); } string[] strArray3 = self.sval.Split(chArray); string empty1 = string.Empty; if (string.IsNullOrEmpty(strArray3[1])) { return(string.Format(LocalizedText.Get("sys.TROPHY_ABILITYLV_ANYABILITY"), (object)SRPG_Extensions.GetUnitName(strArray3[0]), (object)self.ival)); } AbilityParam abilityParam = instance.GetAbilityParam(strArray3[1]); string str5 = abilityParam == null ? "?" + strArray3[1] : abilityParam.name; if (!string.IsNullOrEmpty(strArray3[0])) { return(string.Format(LocalizedText.Get("sys.TROPHY_ABILITYLV"), (object)SRPG_Extensions.GetUnitName(strArray3[0]), (object)str5, (object)self.ival)); } return(string.Format(LocalizedText.Get("sys.TROPHY_ABILITYLV_ANYUNIT"), (object)str5, (object)self.ival)); case TrophyConditionTypes.winquestsoldier: return(string.Format(LocalizedText.Get("sys.TROPHY_WINSOLIDER"), (object)self.ival)); case TrophyConditionTypes.winmulti: return(string.Format(LocalizedText.Get("sys.TROPHY_WINMULTI"), (object)SRPG_Extensions.GetQuestName(self.sval), (object)self.ival)); case TrophyConditionTypes.buyatshop: string empty2 = string.Empty; string empty3 = string.Empty; if (!string.IsNullOrEmpty(self.sval)) { string[] strArray2 = self.sval.Split(chArray); if (!string.IsNullOrEmpty(strArray2[0])) { int shopType = instance.MasterParam.GetShopType(strArray2[0]); string shopName = instance.Player.GetShopName((EShopType)shopType); if (!string.IsNullOrEmpty(strArray2[1])) { return(string.Format(LocalizedText.Get("sys.TROPHY_BUYATSHOP"), (object)shopName, (object)empty3, (object)self.ival)); } return(string.Format(LocalizedText.Get("sys.TROPHY_BUYATSHOP_ANYITEM"), (object)shopName, (object)self.ival)); } string itemName = SRPG_Extensions.GetItemName(strArray2[1]); if (!string.IsNullOrEmpty(strArray2[1])) { return(string.Format(LocalizedText.Get("sys.TROPHY_BUYATSHOP_ANYSHOP"), (object)itemName, (object)self.ival)); } } return(string.Format(LocalizedText.Get("sys.TROPHY_BUYATSHOP_DEFAULT"), (object)self.ival)); case TrophyConditionTypes.artifacttransmute: if (string.IsNullOrEmpty(self.sval) || string.IsNullOrEmpty(SRPG_Extensions.GetArtifactName(self.sval))) { return(string.Format(LocalizedText.Get("sys.TROPHY_AFORDRILL_ANY"), (object)self.ival)); } return(string.Format(LocalizedText.Get("sys.TROPHY_AFORDRILL"), (object)SRPG_Extensions.GetArtifactName(self.sval), (object)self.ival)); case TrophyConditionTypes.artifactstrength: if (string.IsNullOrEmpty(self.sval) || string.IsNullOrEmpty(SRPG_Extensions.GetArtifactName(self.sval))) { return(string.Format(LocalizedText.Get("sys.TROPHY_AFSTRENGTHEN_ANY"), (object)self.ival)); } return(string.Format(LocalizedText.Get("sys.TROPHY_AFSTRENGTHEN"), (object)SRPG_Extensions.GetArtifactName(self.sval), (object)self.ival)); case TrophyConditionTypes.artifactevolution: if (string.IsNullOrEmpty(self.sval) || string.IsNullOrEmpty(SRPG_Extensions.GetArtifactName(self.sval))) { return(string.Format(LocalizedText.Get("sys.TROPHY_AFVOLUTION_ANY"), (object)self.ival)); } return(string.Format(LocalizedText.Get("sys.TROPHY_AFVOLUTION"), (object)SRPG_Extensions.GetArtifactName(self.sval), (object)self.ival)); case TrophyConditionTypes.winmultimore: return(string.Format(LocalizedText.Get("sys.TROPHY_WINMULTIMORE"), (object)SRPG_Extensions.GetQuestName(self.sval), (object)self.ival)); case TrophyConditionTypes.winmultiless: return(string.Format(LocalizedText.Get("sys.TROPHY_WINMULTILESS"), (object)SRPG_Extensions.GetQuestName(self.sval), (object)self.ival)); case TrophyConditionTypes.collectunits: return(string.Format(LocalizedText.Get("sys.TROPHY_COLLECTUNITS"), (object)self.ival)); case TrophyConditionTypes.totaljoblv11: return(string.Format(LocalizedText.Get("sys.TROPHY_TOTALJOBLV11"), (object)self.ival)); case TrophyConditionTypes.totalunitlvs: return(string.Format(LocalizedText.Get("sys.TROPHY_TOTALUNITLVS"), (object)self.ival)); case TrophyConditionTypes.childrencomp: return(string.Format(LocalizedText.Get("sys.TROPHY_CHILDRENCOMP"), (object)self.ival)); case TrophyConditionTypes.wintower: if (string.IsNullOrEmpty(self.sval)) { return(string.Format(LocalizedText.Get("sys.TROPHY_WINTOWER_NORMAL"), (object)self.ival)); } QuestParam quest2 = instance.FindQuest(self.sval); if (quest2 != null) { return(string.Format(LocalizedText.Get("sys.TROPHY_WINTOWER"), (object)quest2.title, (object)quest2.name, (object)self.ival)); } DebugUtility.Log("「" + self.sval + "」quest_id is not found."); return(string.Empty); case TrophyConditionTypes.losequest: if (string.IsNullOrEmpty(self.sval)) { return(string.Format(LocalizedText.Get("sys.TROPHY_LOSEQUEST_NORMAL"), (object)self.ival)); } QuestParam quest3 = instance.FindQuest(self.sval); return(string.Format(LocalizedText.Get("sys.TROPHY_LOSEQUEST"), quest3 == null ? (object)("?" + self.sval) : (object)quest3.name, (object)self.ival)); case TrophyConditionTypes.loseelite: return(string.Format(LocalizedText.Get("sys.TROPHY_LOSEQUEST_ELITE"), (object)self.ival)); case TrophyConditionTypes.loseevent: return(string.Format(LocalizedText.Get("sys.TROPHY_LOSEQUEST_EVENT"), (object)self.ival)); case TrophyConditionTypes.losetower: if (string.IsNullOrEmpty(self.sval)) { return(string.Format(LocalizedText.Get("sys.TROPHY_LOSETOWER_NORMAL"), (object)self.ival)); } QuestParam quest4 = instance.FindQuest(self.sval); if (quest4 != null) { return(string.Format(LocalizedText.Get("sys.TROPHY_LOSETOWER"), (object)quest4.title, (object)quest4.name, (object)self.ival)); } DebugUtility.Log("「" + self.sval + "」quest_id is not found."); return(string.Empty); case TrophyConditionTypes.losearena: return(string.Format(LocalizedText.Get("sys.TROPHY_LOSEARENA"), (object)self.ival)); case TrophyConditionTypes.dailyall: return(string.Format(LocalizedText.Get("sys.TROPHY_DAILYALL"), (object)self.ival)); case TrophyConditionTypes.vs: return(string.Format(LocalizedText.Get("sys.TROPHY_VS"), (object)self.ival)); case TrophyConditionTypes.vswin: return(string.Format(LocalizedText.Get("sys.TROPHY_VSWIN"), (object)self.ival)); case TrophyConditionTypes.vslose: return(string.Format(LocalizedText.Get("sys.TROPHY_VSLOSE"), (object)self.ival)); case TrophyConditionTypes.fblogin: return(LocalizedText.Get("sys.TROPHY_FBLOGIN")); default: return(string.Empty); } }
private static ConsoleColor GetObjectiveColor(TrophyObjective objective) { return(objective.IsCompleted ? ConsoleColor.Green : ConsoleColor.Red); }