protected override void Start() { base.Start(); hasBeenTriggered = false; //2 june 2020 Samuel - Add pressurePlateTriggered = false; if (togglerType == TogglerType.Timer) { timer = gameObject.GetComponent <TriggeredTimer>(); } sprRend = GetComponent <SpriteRenderer>(); audioHandler = GetComponent <AudioHandler>(); maxIndex = toggleSprites.Count; spriteIndex = 0; hasTriggeredRelic = false; }
public void AddTriggeredTimer(TriggeredTimer triggeredTimer, float countdownTime) { //Debug.Log("[DEBUG] AddTriggeredTimer called."); triggeredTimers.Add(new TriggeredTimerData(triggeredTimer, countdownTime)); }
public TriggeredTimerData(TriggeredTimer triggeredTimer, float time) { TriggeredTimerObject = triggeredTimer; Time = time; }