private void Tribe_TribesmanRankChanged(object sender, TribesmanEventArgs e) { var tribe = e.Tribe; Save(tribe, TribeLogType.TribeRankChanged, e.Player.Name, e.Player.Tribesman.Rank.Name); }
private void Tribe_TribesmanLeft(object sender, TribesmanEventArgs e) { var tribe = e.Tribe; Save(tribe, TribeLogType.TribeLeft, e.Player.Name); }