void Start() { mesh = GetComponent <MeshFilter>().mesh; triangulationManager = FindObjectOfType <TriangulationManager>(); colorTechnique = ColorTechnique.CTaverageDistanceFromCenter; color = Color.white; calculatedAlpha = false; }
void Start() { triangulationManager = FindObjectOfType <TriangulationManager>(); renderTriangle = FindObjectOfType <RenderTriangle>(); colorTecniqueDD.onValueChanged.AddListener(delegate { OnColorTecnique(colorTecniqueDD.value); }); triangulationAlgDD.onValueChanged.AddListener(delegate { OnTriangulationAlg(triangulationAlgDD.value); }); amountSL.onValueChanged.AddListener(delegate { OnChangeAmount(amountSL.value); }); redSL.onValueChanged.AddListener(delegate { OnChangeColor(redSL.value, greenSL.value, blueSL.value, alphaSL.value); }); greenSL.onValueChanged.AddListener(delegate { OnChangeColor(redSL.value, greenSL.value, blueSL.value, alphaSL.value); }); blueSL.onValueChanged.AddListener(delegate { OnChangeColor(redSL.value, greenSL.value, blueSL.value, alphaSL.value); }); alphaSL.onValueChanged.AddListener(delegate { OnChangeColor(redSL.value, greenSL.value, blueSL.value, alphaSL.value); }); BGredSL.onValueChanged.AddListener(delegate { OnChangeBackgroundColor(BGredSL.value, BGgreenSL.value, BGblueSL.value); }); BGgreenSL.onValueChanged.AddListener(delegate { OnChangeBackgroundColor(BGredSL.value, BGgreenSL.value, BGblueSL.value); }); BGblueSL.onValueChanged.AddListener(delegate { OnChangeBackgroundColor(BGredSL.value, BGgreenSL.value, BGblueSL.value); }); calculateAlphaT.onValueChanged.AddListener(delegate { OnChangeCalculatedAlpha(calculateAlphaT.isOn); }); invertColorsT.onValueChanged.AddListener(delegate { OnChangeInvertColors(invertColorsT.isOn); }); }