override protected void StartMain() { curEditData.editType = EditType.Image; editMethods = this.gameObject.AddComponent <TriangleModifyMethods> (); baseTriangleObj = (TriangleObj)baseObj; editTransform = this.gameObject.GetComponent <RectTransform> (); baseTransform = baseObj.gameObject.GetComponent <RectTransform> (); editImage = editMethods.GetImageObj(this.gameObject); SetAddListener(); ChangeColorAllowPos(); }
override protected void AwakeAfter() { editMethods = this.gameObject.AddComponent <TriangleModifyMethods> (); }