public int Arc(double x1, double y1, double z1, double x2, double y2, double z2, double x3, double y3, double z3) { var point1 = new Point3D(x1, y1, z1); var point2 = new Point3D(x2, y2, z2); var point3 = new Point3D(x3, y3, z3); var node = TreeUtils.AddArcToNode(Document, point1, point2, point3); return(node.Index); }
public int Arc(int p1, int p2, int p3) { var node = TreeUtils.AddArcToNode(Document, p1, p2, p3); return(node.Index); }