Exemple #1
0
        static void PrintHumanlikeThinkTree()
        {
            ThinkTreeDef tree = DefDatabase <ThinkTreeDef> .GetNamed("Humanlike");

            if (tree == null)
            {
                return;
            }
            string outStr = TreeUtilities.PrettyPrintTree(tree.thinkRoot, GetChildren, GetNodeLabel);

            Log.Message(outStr);
        }
Exemple #2
0
        static void PrintAnimalThinkTree()
        {
            var tTree = DefDatabase <ThinkTreeDef> .GetNamed("Animal");

            if (tTree == null)
            {
                return;
            }

            var outStr = TreeUtilities.PrettyPrintTree(tTree.thinkRoot, GetChildren, GetNodeLabel);

            Log.Message(outStr);
        }
        static AnimalClassUtilities()
        {
            foreach (AnimalClassDef animalClassDef in DefDatabase <AnimalClassDef> .AllDefs)
            {
                animalClassDef.FindChildren(); //have to do this after all other def's 'ResolveReferences' have been called
            }
            foreach (AnimalClassDef animalClassDef in DefDatabase <AnimalClassDef> .AllDefs)
            {
                if (animalClassDef.parent != null)
                {
                    continue;
                }
                if (animalClassDef != AnimalClassDefOf.Animal)
                {
                    Log.Warning($"{animalClassDef.defName} does not have a parent! only {nameof(AnimalClassDefOf.Animal)} should not have a parent!");
                }
            }


            if (CheckForCycles()) //don't precede if there are any cycles in the tree
            {
                throw
                    new InvalidDataException("detected cycles in animal class tree!"); //not sure what we should throw here, but we can't continue with
            }
            //cycles in the class tree


            //save the pre and post order traversal orders for performance reasons
            PostorderTreeInternal = TreeUtilities.Postorder <AnimalClassBase>(AnimalClassDefOf.Animal, c => c.Children);
            PreorderTreeInternal  = TreeUtilities.Preorder <AnimalClassBase>(AnimalClassDefOf.Animal, c => c.Children).ToList();


            string treeStr =
                TreeUtilities.PrettyPrintTree <AnimalClassBase>(AnimalClassDefOf.Animal, a => a.Children, a => ((Def)a).defName);

            Log.Message(treeStr); //print a pretty tree c:
        }