//Expand this region to see the methods related to collision events
    #region CollisionEvents

    private void OnTriggerEnter2D(Collider2D other)
    {
        switch (other.gameObject.tag)
        {
        case "Dust":
            if (isCleaning)
            {
                GameObject newTrash = Instantiate(trashBall, trashBallOffset.transform.position, Quaternion.identity);
                levelManager.AddToTrashToDestroy(newTrash);
                newTrash.GetComponent <Rigidbody2D>().mass = other.GetComponent <TrashManager>().trashValue;
                TrashManager trashScript = other.GetComponent <TrashManager>();
                trashScript.PlayTrashClip();
//                    Destroy(other.gameObject);
            }
            break;

        case "Souvenir":
            Destroy(other.gameObject);
            levelManager.PickUpSouvenir();
            break;

        default:
            break;
        }
    }
    private void GrowTrashBall(GameObject toDestroy, int massScaleAmount)
    {
        float scaleF = massScaleAmount / 100f;

        transform.localScale += new Vector3(scaleF, scaleF, scaleF);
        rb.mass += massScaleAmount;
        if (toDestroy.CompareTag("Dust"))
        {
            TrashManager trashScript = toDestroy.GetComponent <TrashManager>();
            trashScript.PlayTrashClip();
//            Destroy(toDestroy.gameObject);
        }
        else
        {
            GetComponent <EatAndBeingEaten>().EatABall(toDestroy);
        }
        if (rb.mass >= 10)
        {
            transform.GetChild(0).gameObject.SetActive(true);
            massText.text = rb.mass + "kg";
        }
    }