public void setTrapData(string name, int level, out float atk, out int count) { TrapStatusData Data = new TrapStatusData(); _CSV.TrapDataValue(name, level, ref Data); atk = Data.atk; count = Data.count; }
public int getTrapInstallCount(string name) { int level = 0; level = LoadLevelData(name); TrapStatusData Data = new TrapStatusData(); _CSV.TrapDataValue(name, level, ref Data); return(Data.installCount); }
public bool TrapDataValue(string name, int level, ref TrapStatusData data) { if (trap_datas.Count > 0 && trap_datas.ContainsKey(name)) { try { data = trap_datas[name][level]; } catch (IndexOutOfRangeException IORE) { data = trap_datas[name][3]; } return true; } else { return false; } }
void ReadAndParse() { monster_dataFile = Resources.Load("006_Database/CSVFileData/Monster") as TextAsset; string dataText = monster_dataFile.text; string[] lines = dataText.Split(lineSperator); string name = "", type = ""; int levelRange = 0; StatusData[] CharacterData; #region Monster Data for (int i = 0; i < lines.Length - 1; i++) { string[] fields = lines[i].Split(fieldSeperator); name = fields[0]; if (GDB.isNoneLevelData) { GDB.getLevelDB.createLevelData(name); } int checkRange = 1; while (fields[++checkRange] != "" && checkRange < fields.Length - 1) ; levelRange = checkRange / 5; CharacterData = new StatusData[levelRange]; for (int fieldIndex = 1; fieldIndex < checkRange; fieldIndex += 5) { int index = (fieldIndex - 1) / 5; CharacterData[index] = new StatusData(); CharacterData[index].hp = float.Parse(fields[fieldIndex + 0]); CharacterData[index].atk = float.Parse(fields[fieldIndex + 1]); CharacterData[index].range = int.Parse(fields[fieldIndex + 2]); CharacterData[index].speed = float.Parse(fields[fieldIndex + 3]); CharacterData[index].size = int.Parse(fields[fieldIndex + 4]); } monster_datas.Add(name, CharacterData); } if (GDB.isNoneLevelData) { foreach (string ObjectNames in createObjectNames) { GDB.getLevelDB.LevelUpData (ObjectNames); } } #endregion #region Trap monster_dataFile = Resources.Load("006_Database/CSVFileData/Trap") as TextAsset; dataText = monster_dataFile.text; TrapStatusData[] TrapDatas; lines = dataText.Split(lineSperator); for (int i = 0; i < lines.Length - 1; i++) { string[] fields = lines[i].Split(fieldSeperator); name = fields[0]; int checkRange = 1; if (GDB.isNoneLevelData) { GDB.getLevelDB.createLevelData(name); } while (fields[++checkRange] != "" && checkRange < fields.Length - 1) ; levelRange = checkRange / 3; TrapDatas = new TrapStatusData[levelRange]; for (int fieldIndex = 1; fieldIndex < checkRange; fieldIndex += 3) { int index = (fieldIndex - 1) / 3; TrapDatas[index] = new TrapStatusData(); TrapDatas[index].atk = float.Parse(fields[fieldIndex + 0].ToString()); TrapDatas[index].count = int.Parse(fields[fieldIndex + 1].ToString()); TrapDatas[index].installCount = int.Parse(fields[fieldIndex + 2].ToString()); } trap_datas.Add(name, TrapDatas); } #endregion #region Price price_dataFile = Resources.Load("006_Database/CSVFileData/Price") as TextAsset; dataText = price_dataFile.text; lines = dataText.Split(lineSperator); int[] priceArray; for (int i = 0; i < lines.Length; i++) { string[] fields = lines[i].Split(fieldSeperator); name = fields[0]; int checkRange = 1; while (fields[++checkRange] != "" && checkRange < fields.Length - 1) ; priceArray = new int[checkRange]; TrapDatas = new TrapStatusData[levelRange]; for (int fieldIndex = 1; fieldIndex < checkRange; fieldIndex++) { priceArray[fieldIndex - 1] = int.Parse(fields[fieldIndex]); } price_datas.Add(name, priceArray); } #endregion #region Trophy int tropy_list_count = 0; if ((tropy_list_count = GDB.getTropyDB.currentTropyListCount) == 0) { monster_dataFile = Resources.Load("006_Database/CSVFileData/Trophy") as TextAsset; dataText = monster_dataFile.text; lines = dataText.Split(lineSperator); for (int i = tropy_list_count + 1; i < lines.Length; i++) { string[] fields = lines[i].Split(fieldSeperator); // 0 : index // 1 : Condition // 2 : Amount // 3 : spriteName GDB.getTropyDB.CreateTropyData(int.Parse(fields[0]), fields[3], fields[1], int.Parse(fields[2])); } Debug.Log(GDB.getTropyDB.ToString()); } #endregion; monster_dataFile = trap_dataFile = price_dataFile = null; isReady = true; }