void Start()
 {
     storeObject     = GameObject.Find("_State");
     player          = GameObject.Find("Player");
     translateCamera = GameObject.Find("Main Camera").GetComponent <TranslateCamera>();
     store           = storeObject.GetComponent <Store>();
     init            = storeObject.GetComponent <Init>();
 }
    public void Init()
    {
        Debug.Log("set up in translate camera");
        dummy       = new GameObject();
        testObj     = dummy.AddComponent <TranslateCamera>();
        gameobject1 = new GameObject("GameObject1", typeof(SphereCollider));
        gameobject2 = new GameObject("GameObject2", typeof(SphereCollider));

        testObj.Sphere1 = gameobject1;
        testObj.Sphere2 = gameobject2;
    }