void Start() { storeObject = GameObject.Find("_State"); player = GameObject.Find("Player"); translateCamera = GameObject.Find("Main Camera").GetComponent <TranslateCamera>(); store = storeObject.GetComponent <Store>(); init = storeObject.GetComponent <Init>(); }
public void Init() { Debug.Log("set up in translate camera"); dummy = new GameObject(); testObj = dummy.AddComponent <TranslateCamera>(); gameobject1 = new GameObject("GameObject1", typeof(SphereCollider)); gameobject2 = new GameObject("GameObject2", typeof(SphereCollider)); testObj.Sphere1 = gameobject1; testObj.Sphere2 = gameobject2; }